mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-18 01:06:47 +01:00
110 lines
2.9 KiB
GDScript
110 lines
2.9 KiB
GDScript
extends PanelContainer
|
|
|
|
# This Source Code Form is subject to the terms of the Mozilla Public
|
|
# License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
|
|
|
|
export(PackedScene) var inventory_item_scene : PackedScene
|
|
export(NodePath) var inventory_item_container_path : NodePath
|
|
export(NodePath) var item_tooltip_path : NodePath
|
|
export(Array, NodePath) var inventory_slots : Array
|
|
|
|
var _inventory_slots : Array
|
|
var _inventory_item_container : Node
|
|
var _tooltip : Popup
|
|
|
|
var _player : Entity = null
|
|
var _bag : Bag = null
|
|
|
|
func _ready() -> void:
|
|
_inventory_item_container = get_node(inventory_item_container_path)
|
|
_tooltip = get_node(item_tooltip_path)
|
|
|
|
for np in inventory_slots:
|
|
var es : Control = get_node(np) as Control
|
|
es.set_tooltip_node(_tooltip)
|
|
_inventory_slots.append(es)
|
|
|
|
connect("visibility_changed", self, "on_visibility_changed")
|
|
|
|
func set_player(p_player: Entity) -> void:
|
|
if _player != null:
|
|
_player.disconnect("cbag_changed", self, "cbag_changed")
|
|
|
|
for ie in _inventory_item_container.get_children():
|
|
ie.queue_free()
|
|
|
|
_player = p_player
|
|
|
|
_player.connect("cbag_changed", self, "cbag_changed")
|
|
|
|
cbag_changed(_player, _player.cbag)
|
|
|
|
for np in _inventory_slots:
|
|
np.set_player(_player)
|
|
|
|
refresh_bags()
|
|
|
|
func refresh_bags() -> void:
|
|
if _bag == null:
|
|
return
|
|
|
|
if not visible:
|
|
return
|
|
|
|
# if _bag.size == _inventory_item_container.get_child_count():
|
|
# return
|
|
|
|
for ie in _inventory_item_container.get_children():
|
|
ie.queue_free()
|
|
|
|
for i in range(_bag.get_size()):
|
|
var n : Node = inventory_item_scene.instance()
|
|
|
|
_inventory_item_container.add_child(n)
|
|
n.owner = _inventory_item_container
|
|
|
|
n.set_slot_id(i)
|
|
n.set_tooltip_node(_tooltip)
|
|
n.set_player(_player)
|
|
n.set_item_instance(_bag.get_item(i))
|
|
|
|
func cbag_changed(entity: Entity, bag: Bag) -> void:
|
|
if _bag != null:
|
|
_bag.disconnect("size_changed", self, "bag_size_changed")
|
|
_bag.disconnect("item_added", self, "bag_item_added")
|
|
_bag.disconnect("item_removed", self, "item_removed")
|
|
_bag.disconnect("item_swapped", self, "item_swapped")
|
|
|
|
_bag = entity.cbag
|
|
|
|
if _bag == null:
|
|
return
|
|
|
|
_bag.connect("size_changed", self, "bag_size_changed")
|
|
_bag.connect("item_added", self, "bag_item_added")
|
|
_bag.connect("item_count_changed", self, "item_count_changed")
|
|
_bag.connect("item_removed", self, "item_removed")
|
|
_bag.connect("item_swapped", self, "item_swapped")
|
|
|
|
# overburden_removed(bag: Bag)
|
|
# overburdened(bag: Bag)
|
|
|
|
func bag_size_changed(bag: Bag) -> void:
|
|
refresh_bags()
|
|
|
|
func bag_item_added(bag: Bag, item: ItemInstance, slot_id: int) -> void:
|
|
refresh_bags()
|
|
|
|
func item_count_changed(bag: Bag, item: ItemInstance, slot_id: int) -> void:
|
|
refresh_bags()
|
|
|
|
func item_removed(bag: Bag, item: ItemInstance, slot_id: int) -> void:
|
|
refresh_bags()
|
|
|
|
func item_swapped(bag: Bag, item1_slot : int, item2_slot: int) -> void:
|
|
refresh_bags()
|
|
|
|
func on_visibility_changed() -> void:
|
|
refresh_bags()
|