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addons
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Fix the undo redo action's name for unmark seam.
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2022-02-13 16:39:42 +01:00 |
autoload
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Updated the modules to the latest. I changed the Terra and Terraman class prefixes to Terrain.
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2022-02-08 14:44:37 +01:00 |
core
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
cursors
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
entity_classes
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Moved the core folder out from modules too.
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2022-02-12 20:22:15 +01:00 |
fonts
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Convert the font's license to the new format.
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2020-07-11 14:38:12 +02:00 |
icons
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Moved the texture tools under a new tools directory.
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2022-02-12 20:18:02 +01:00 |
materials
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Moved the world scene and it's dependencies under scenes/world.
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2022-02-12 20:03:17 +01:00 |
models
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Now the dungeon teleporters switch between 2 materials for hover / normal states. This way only the hovered one will light up, instead of all. Also reworked them to use mesh data resources.
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2022-02-13 15:52:19 +01:00 |
modules
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Keep the modules folder around in git.
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2022-02-12 20:23:44 +01:00 |
player
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Move the nameplates and world numbers.
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2022-02-12 19:53:45 +01:00 |
props/teleporters/dungeon
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Now the dungeon teleporters switch between 2 materials for hover / normal states. This way only the hovered one will light up, instead of all. Also reworked them to use mesh data resources.
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2022-02-13 15:52:19 +01:00 |
scenes
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
scripts
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Now the dungeon teleporters switch between 2 materials for hover / normal states. This way only the hovered one will light up, instead of all. Also reworked them to use mesh data resources.
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2022-02-13 15:52:19 +01:00 |
shaders
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
spell_effects/enchanter
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Moved the spell effects folder.
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2022-02-12 19:10:23 +01:00 |
tests
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
textures
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
tools
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Moved the debug camera.
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2022-02-12 20:19:00 +01:00 |
ui
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Moved the input map editor scene.
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2022-02-12 20:26:38 +01:00 |
worlds/test_world
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Categorize the textures using folders.
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2022-02-13 15:32:36 +01:00 |
.gitignore
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Added export.cfg into .gitignore.
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2019-11-20 14:38:46 +01:00 |
audio_bus_layout.tres
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Rename the default bus layout.
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2022-02-12 20:31:57 +01:00 |
ess_data.json
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Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
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2020-04-26 13:38:11 +02:00 |
icon.png
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Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
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2019-11-22 18:02:19 +01:00 |
icon.png.flags
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Added the remaining files.
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2019-11-20 15:19:47 +01:00 |
icon.png.import
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Committing image .import files as they get a new property stored on reimport.
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2021-09-29 11:24:07 +02:00 |
project.godot
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Rename the default bus layout.
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2022-02-12 20:31:57 +01:00 |
world_generator_settings.tres
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Fix paths for the world generator.
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2022-02-12 20:32:20 +01:00 |