mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
105 lines
3.0 KiB
GDScript
105 lines
3.0 KiB
GDScript
extends Entity
|
|
|
|
# Copyright Péter Magyar relintai@gmail.com
|
|
# MIT License, functionality from this class needs to be protable to the entity spell system
|
|
|
|
# Copyright (c) 2019-2020 Péter Magyar
|
|
|
|
# Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
# of this software and associated documentation files (the "Software"), to deal
|
|
# in the Software without restriction, including without limitation the rights
|
|
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
# copies of the Software, and to permit persons to whom the Software is
|
|
# furnished to do so, subject to the following conditions:
|
|
#
|
|
# The above copyright notice and this permission notice shall be included in all
|
|
# copies or substantial portions of the Software.
|
|
|
|
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
# SOFTWARE.
|
|
|
|
var _timer : float = randf() * 2.0
|
|
|
|
var _query : PhysicsShapeQueryParameters
|
|
var _shape : SphereShape
|
|
|
|
func _ready():
|
|
_shape = SphereShape.new()
|
|
_shape.radius = 50
|
|
|
|
_query = PhysicsShapeQueryParameters.new()
|
|
_query.collision_mask = 2
|
|
_query.exclude = [ self ]
|
|
_query.shape_rid = _shape.get_rid()
|
|
|
|
set_physics_process(true)
|
|
|
|
func _physics_process(delta):
|
|
# if (multiplayer.has_network_peer() and multiplayer.is_network_server()) or not multiplayer.has_network_peer():
|
|
if multiplayer.has_network_peer() and multiplayer.is_network_server():
|
|
_timer += delta
|
|
|
|
if _timer > 3:
|
|
_timer -= 3
|
|
|
|
update_visibility()
|
|
|
|
func update_visibility() -> void:
|
|
_query.transform = Transform(Basis(), get_body().translation)
|
|
var res : Array = get_body().get_world().direct_space_state.intersect_shape(_query)
|
|
|
|
#warning-ignore:unassigned_variable
|
|
var currenty_sees : Array = Array()
|
|
|
|
for collision in res:
|
|
var collider = collision["collider"]
|
|
|
|
if collider is Entity and not currenty_sees.has(collider):
|
|
currenty_sees.append(collider)
|
|
|
|
|
|
#warning-ignore:unassigned_variable
|
|
var used_to_see : Array = Array()
|
|
|
|
for i in range(gets_sees_count()):
|
|
var ent : Entity = gets_sees(i)
|
|
|
|
used_to_see.append(ent)
|
|
|
|
|
|
#warning-ignore:unassigned_variable
|
|
var currenty_sees_filtered : Array = Array()
|
|
|
|
for e in currenty_sees:
|
|
currenty_sees_filtered.append(e)
|
|
|
|
for e in currenty_sees:
|
|
if used_to_see.has(e):
|
|
used_to_see.erase(e)
|
|
currenty_sees_filtered.erase(e)
|
|
|
|
for e in used_to_see:
|
|
var ent : Entity = e as Entity
|
|
|
|
if self.get_network_master() != 1:
|
|
Entities.despawn_for(self, ent)
|
|
|
|
removes_sees(ent)
|
|
|
|
for e in currenty_sees_filtered:
|
|
var ent : Entity = e as Entity
|
|
|
|
if self.get_network_master() != 1:
|
|
Entities.spawn_for(self, ent)
|
|
|
|
adds_sees(ent)
|
|
|
|
|
|
|
|
|