mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-28 13:27:10 +01:00
40 lines
2.4 KiB
Bash
Executable File
40 lines
2.4 KiB
Bash
Executable File
#!/bin/bash
|
|
set -e
|
|
|
|
project_root=$(pwd)
|
|
|
|
rm -Rf ./export
|
|
|
|
mkdir export
|
|
mkdir export/broken_seals_android_release
|
|
mkdir export/broken_seals_android_debug
|
|
mkdir export/broken_seals_linux
|
|
mkdir export/broken_seals_windows
|
|
mkdir export/broken_seals_javascript
|
|
mkdir export/broken_seals_pi4
|
|
mkdir export/export_templates
|
|
|
|
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android-Release ${project_root}/export/broken_seals_android_release/broken_seals.apk
|
|
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export-debug Android ${project_root}/export/broken_seals_android_debug/broken_seals_debug.apk
|
|
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export Linux/X11 ${project_root}/export/broken_seals_linux/broken_seals_x11
|
|
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export "Windows Desktop" ${project_root}/export/broken_seals_windows/broken_seals.exe
|
|
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export HTML5 ${project_root}/export/broken_seals_javascript/broken_seals.html
|
|
./engine/bin/godot.x11.opt.tools.64 --path ./game/ --export PI4/X11 ${project_root}/export/broken_seals_pi4/broken_seals_pi4
|
|
|
|
cp ./engine/bin/godot.windows.opt.tools.64.exe ${project_root}/export/godot.bs.windows.opt.tools.64.exe
|
|
cp ./engine/bin/godot.x11.opt.tools.64 ${project_root}/export/godot.bs.x11.opt.tools.64
|
|
cp ./engine/bin/godot.x11.pi4.opt.tools.32 ${project_root}/export/godot.bs.x11.pi4.opt.tools.32
|
|
|
|
cp ./engine/bin/android_debug.apk ${project_root}/export/export_templates/android_debug.apk
|
|
cp ./engine/bin/android_release.apk ${project_root}/export/export_templates/android_release.apk
|
|
cp ./engine/bin/godot.javascript.opt.debug.zip ${project_root}/export/export_templates/godot.javascript.opt.debug.zip
|
|
cp ./engine/bin/godot.javascript.opt.zip ${project_root}/export/export_templates/godot.javascript.opt.zip
|
|
cp ./engine/bin/godot.windows.opt.64.exe ${project_root}/export/export_templates/godot.windows.opt.64.exe
|
|
cp ./engine/bin/godot.windows.opt.debug.64.exe ${project_root}/export/export_templates/godot.windows.opt.debug.64.exe
|
|
cp ./engine/bin/godot.x11.opt.64 ${project_root}/export/export_templates/godot.x11.opt.64
|
|
cp ./engine/bin/godot.x11.opt.debug.64 ${project_root}/export/export_templates/godot.x11.opt.debug.64
|
|
cp ./engine/bin/godot.x11.pi4.opt.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.32
|
|
cp ./engine/bin/godot.x11.pi4.opt.debug.32 ${project_root}/export/export_templates/godot.x11.pi4.opt.debug.32
|
|
|
|
|