broken_seals/game/textures/world/grass/grass.tres

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[gd_resource type="MMMaterial" load_steps=40 format=2]
[sub_resource type="MMNodeUniversalProperty" id=1]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=2]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=3]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=4]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMVoronoi" id=5]
graph_position = Vector2( -500, -20 )
out_nodes = SubResource( 3 )
out_borders = SubResource( 1 )
out_random_color = SubResource( 4 )
out_fill = SubResource( 2 )
scale = Vector2( 4, 4 )
stretch = Vector2( 1, 1 )
intensity = 1.0
randomness = 0.79
[sub_resource type="MMNodeUniversalProperty" id=6]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNoise" id=7]
graph_position = Vector2( -260, 300 )
image = SubResource( 6 )
grid_size = 256
density = 0.0
[sub_resource type="MMNodeUniversalProperty" id=8]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=14]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=9]
default_type = 1
default_int = 0
default_float = 1.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
input_property = SubResource( 14 )
[sub_resource type="MMColorize" id=10]
graph_position = Vector2( 220, 40 )
interpolation_type = 1
points = PoolRealArray( 0, 0, 0, 0, 0, 0.754237, 0.447059, 0.4, 0.2, 1, 1, 0.811765, 0.886275, 0.0980392, 1 )
image = SubResource( 8 )
input = SubResource( 9 )
[sub_resource type="MMNodeUniversalProperty" id=11]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=19]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=12]
default_type = 1
default_int = 0
default_float = 1.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
input_property = SubResource( 19 )
[sub_resource type="MMColorize" id=13]
graph_position = Vector2( 220, 640 )
interpolation_type = 1
points = PoolRealArray( 0, 0.227451, 0.286275, 0.215686, 1, 0.313559, 0.0901961, 0.113725, 0.0941176, 1, 0.669492, 0.14902, 0.223529, 0.14902, 1, 1, 0.376471, 0.521569, 0.329412, 1 )
image = SubResource( 11 )
input = SubResource( 12 )
[sub_resource type="MMNodeUniversalProperty" id=15]
default_type = 4
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 1, 1, 1, 1 )
input_property = SubResource( 3 )
[sub_resource type="MMNodeUniversalProperty" id=16]
default_type = 4
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 1, 1, 1, 1 )
input_property = SubResource( 6 )
[sub_resource type="MMNodeUniversalProperty" id=17]
default_type = 1
default_int = 0
default_float = 0.22
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMBlend" id=18]
graph_position = Vector2( -20, 20 )
image = SubResource( 14 )
input1 = SubResource( 15 )
input2 = SubResource( 16 )
blend_type = 11
opacity = SubResource( 17 )
[sub_resource type="MMFbmNoise" id=20]
graph_position = Vector2( -20, 640 )
image = SubResource( 19 )
type = 0
scale = Vector2( 30, 30 )
folds = 0
iterations = 6
persistence = 0.8
[sub_resource type="MMNodeUniversalProperty" id=21]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=22]
default_type = 4
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 1, 1, 1, 1 )
input_property = SubResource( 8 )
[sub_resource type="MMNodeUniversalProperty" id=23]
default_type = 4
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 1, 1, 1, 1 )
input_property = SubResource( 11 )
[sub_resource type="MMNodeUniversalProperty" id=24]
default_type = 1
default_int = 0
default_float = 0.74
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMBlend" id=25]
graph_position = Vector2( 440, 280 )
image = SubResource( 21 )
input1 = SubResource( 22 )
input2 = SubResource( 23 )
blend_type = 4
opacity = SubResource( 24 )
[sub_resource type="MMNodeUniversalProperty" id=28]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
[sub_resource type="MMNodeUniversalProperty" id=26]
default_type = 5
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
input_property = SubResource( 28 )
[sub_resource type="MMOutputImage" id=27]
graph_position = Vector2( 900, 340 )
image = SubResource( 26 )
postfix = "_albedo"
[sub_resource type="MMNodeUniversalProperty" id=29]
default_type = 4
default_int = 0
default_float = 0.0
default_vector2 = Vector2( 0, 0 )
default_vector3 = Vector3( 0, 0, 0 )
default_color = Color( 0, 0, 0, 1 )
input_property = SubResource( 21 )
[sub_resource type="MMMakeTileable" id=30]
graph_position = Vector2( 680, 340 )
image = SubResource( 28 )
input = SubResource( 29 )
width = 0.1
[resource]
image_size = Vector2( 256, 256 )
nodes = [ SubResource( 5 ), SubResource( 7 ), SubResource( 10 ), SubResource( 13 ), SubResource( 18 ), SubResource( 20 ), SubResource( 25 ), SubResource( 27 ), SubResource( 30 ) ]