broken_seals/game/addons/data_manager/previews/SpatialPreview.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://addons/data_manager/previews/SpatialPreview.gd" type="Script" id=1]
[node name="SpatialPreview" type="ViewportContainer"]
margin_right = 60.0
margin_bottom = 60.0
rect_min_size = Vector2( 60, 60 )
rect_pivot_offset = Vector2( -198.876, -96.6558 )
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
container_path = NodePath("Viewport")
[node name="Viewport" type="Viewport" parent="."]
size = Vector2( 60, 60 )
size_override_stretch = true
own_world_3d = true
handle_input_locally = false
render_target_update_mode = 3
[node name="Camera" type="Camera" parent="Viewport"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 10.9828 )
current = true
[node name="DirectionalLight" type="DirectionalLight" parent="Viewport"]
transform = Transform( 0.276929, 0, -0.96089, 0, 1, 0, 0.96089, 0, 0.276929, -13.093, 0, 6.67786 )