broken_seals/game/modules/planets/test_planet/voxel_library
2021-10-24 11:59:38 +02:00
..
textures Fixed the alpha of the dirt texture with the new fill channel node. 2021-10-24 11:59:38 +02:00
merger_library_mat.tres Apparently the blend node handles transparency properly, the original dirt texture had the same transparency issue. (I'll fix that later.) So added a make_tileable node to it, and made it export the texture. 2021-10-24 02:42:03 +02:00
merger_prop_mat.tres Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00