broken_seals/game/addons/data_manager
2022-03-22 02:14:33 +01:00
..
_data Added the module root to the data manager as a selectable fodler. 2022-01-28 18:42:33 +01:00
icons Fix paths. 2022-01-26 17:23:27 +01:00
panels Now the history tab will try to fall back to use the resource name property if the text name property cannot be found. 2022-01-26 22:17:19 +01:00
previews Fix paths. 2022-01-26 17:23:27 +01:00
resources Updated the engine. I added Vector2i, Vector3i, Rect2i, PoolVector2i, PoolVector3i, and StringName support for variants. Also smaller improvements, and backports. 2022-03-22 02:14:33 +01:00
LICENSE Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00
plugin.cfg Also change it's name in it's cfg file. 2022-01-26 17:29:50 +01:00
plugin.gd Now the data manager plugin's main scene uses the new settings class instead of the old json. It should work, but It's not yet setup correctly for the current directory / project structure though. 2022-01-26 19:37:46 +01:00
README.md Renamed the module manager addon to data manager. 2022-01-26 17:20:44 +01:00

ESS Data

This is an addon for https://github.com/Relintai/entity_spell_system, to help with editing, and managing all game related the data in the project.

Looks like this:

ess_data screenshot