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32 lines
1003 B
GDScript3
32 lines
1003 B
GDScript3
extends Entity
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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connect("con_damage_taken", self, "c_on_damage_taken")
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connect("son_damage_taken", self, "s_on_damage_taken")
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#c_on_damage_taken( Entity Entity, DamagePipelineData damage_pipeline_data )
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func c_on_damage_taken(entity, dpd):
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print("c " + str(dpd.damage))
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print("ch " + str(get_health().ccurrent) + "/" + str(get_health().cmax))
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pass
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func s_on_damage_taken(entity, dpd):
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print("s " + str(dpd.damage))
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#print("ch " + str(get_health().scurrent) + "/" + str(get_health().smax))
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pass
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