broken_seals/game/data/voxel_libraries
2020-02-16 02:57:24 +01:00
..
1_main_lib_merger_empty.tres Update HEADS to get the new prop related changes from Voxelman, and the WorldGenerator. Changed the voxel scale in the menu aswell. 2020-02-16 02:57:24 +01:00
merger_library_mat.tres
merger_prop_mat.tres Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00