broken_seals/game/modules
2020-07-20 21:25:54 +02:00
..
buildings Added mdr walls looking at every direction. Also added a test prop crypt entrance. 2020-07-19 15:03:51 +02:00
core Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore. 2020-07-16 16:07:30 +02:00
core_models Added mdr walls looking at every direction. Also added a test prop crypt entrance. 2020-07-19 15:03:51 +02:00
dungeon Update the WorldGenerator module to get the instance() helpers. 2020-07-17 20:54:49 +02:00
entity_classes Update ESS to get the aura damage calculation update. 2020-07-17 19:29:24 +02:00
icons Convert the icon attributions to the new format. 2020-07-11 15:01:41 +02:00
planets/test_planet Implement texture mapping for the dungeon. 2020-07-20 21:25:54 +02:00
species Fix global cooldowns. 2020-07-11 18:37:41 +02:00
spell_effects/enchanter Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00