broken_seals/game/ui
2020-03-20 03:32:44 +01:00
..
actionbars Now the actionbars are profile-based. Also an update ESS to get the ProfileManager, and the levelling changes. 2020-03-18 03:08:37 +01:00
auraframe Update the license for 2020. 2020-01-31 20:01:34 +01:00
bags Now the windows are properly togglable. 2020-02-27 12:27:55 +01:00
buttons Now the windows are properly togglable. 2020-02-27 12:27:55 +01:00
castbar Update the license for 2020. 2020-01-31 20:01:34 +01:00
crafting Update the license for 2020. 2020-01-31 20:01:34 +01:00
debug Update the license for 2020. 2020-01-31 20:01:34 +01:00
errorframe The ui. 2019-11-20 14:30:34 +01:00
ingame_menu Update the license for 2020. 2020-01-31 20:01:34 +01:00
keybinds Update the license for 2020. 2020-01-31 20:01:34 +01:00
login The ui. 2019-11-20 14:30:34 +01:00
loot_window Update the license for 2020. 2020-01-31 20:01:34 +01:00
map The ui. 2019-11-20 14:30:34 +01:00
minimap The ui. 2019-11-20 14:30:34 +01:00
nameplates The ui. 2019-11-20 14:30:34 +01:00
numbers Update the license for 2020. 2020-01-31 20:01:34 +01:00
options Update the license for 2020. 2020-01-31 20:01:34 +01:00
player_ui Now the windows are properly togglable. 2020-02-27 12:27:55 +01:00
register The ui. 2019-11-20 14:30:34 +01:00
spellbook Update to the latest ESS, to get the description/translation api changes. 2020-02-26 17:26:07 +01:00
starmap The ui. 2019-11-20 14:30:34 +01:00
talents Update the license for 2020. 2020-01-31 20:01:34 +01:00
theme The ui. 2019-11-20 14:30:34 +01:00
touch_pad The ui. 2019-11-20 14:30:34 +01:00
unitframes Implemented mana. Also updated HEADS, as ESS had lots of changes for EntityResources so this can work. 2020-03-11 16:38:01 +01:00
windows Implemented profile based class levelling. Update HEADS to grab the changes from the ESS side. 2020-03-20 03:32:44 +01:00