broken_seals/game/tests/test_rooms/Room1.gd
2022-02-12 18:47:23 +01:00

23 lines
459 B
GDScript3

tool
extends Room
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
func _notification(what):
if what == NOTIFICATION_ENTER_GAMEPLAY:
print("aaaa")
elif what == NOTIFICATION_EXIT_GAMEPLAY:
print("bbbb")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass