broken_seals/game/ui/options
2021-04-19 18:39:43 +02:00
..
OptionButtonRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionButtonRow.tscn
OptionCheckBox.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionCheckboxRow.tscn
OptionEnumRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionEnumRow.tscn
Options.tscn Updated Terraman and added the new chunk_lod_first_falloff parameter to the ingame settings. 2021-04-19 18:39:43 +02:00
OptionsSliderRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionsSliderRow.tscn
OptionsSpinboxRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionsSpinboxRow.tscn Added chunk spawn range, and chunk lod falloff (this is where lod level 0 changes to lod level 1) to the settings, and increased spawn height so mountains are not cut off anymore, and a few small tweaks. Also updated Voxelman to get the lod falloff property. 2020-08-03 19:13:17 +02:00
OptionsViewportLabel.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
OptionsViewportLabel.tscn
OptionToggleRow.gd Update copyright headers. 2021-04-15 11:52:32 +02:00
Threads.gd Update copyright headers. 2021-04-15 11:52:32 +02:00