mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-28 13:27:10 +01:00
90 lines
2.0 KiB
GDScript
90 lines
2.0 KiB
GDScript
tool
|
|
extends Control
|
|
|
|
signal inspect_data
|
|
|
|
export(PackedScene) var resource_scene : PackedScene
|
|
export(PackedScene) var folder_entry_button_scene : PackedScene
|
|
export(String) var base_folder : String = "res://modules/"
|
|
export(NodePath) var main_container : NodePath
|
|
export(NodePath) var folder_entry_container_path : NodePath
|
|
|
|
|
|
var _main_container : Node
|
|
var _resource_scene : Node
|
|
var _folder_entry_container : Node
|
|
|
|
|
|
var _folders : Array = [
|
|
]
|
|
|
|
func _ready():
|
|
var dir : Directory = Directory.new()
|
|
|
|
|
|
if dir.file_exists("res://ess_data.json"):
|
|
var file : File = File.new()
|
|
|
|
if file.open("res://ess_data.json", File.READ) == OK:
|
|
var s : String = file.get_as_text()
|
|
|
|
_folders = parse_json(s)
|
|
|
|
file.close()
|
|
# else:
|
|
# var file : File = File.new()
|
|
#
|
|
# if file.open("res://ess_data.json", File.WRITE) == OK:
|
|
# file.store_string(to_json(_folders))
|
|
#
|
|
# file.close()
|
|
|
|
_main_container = get_node(main_container)
|
|
|
|
_resource_scene = resource_scene.instance()
|
|
_main_container.add_child(_resource_scene)
|
|
_resource_scene.owner = _main_container
|
|
_resource_scene.connect("inspect_data", self, "inspect_data")
|
|
|
|
_folder_entry_container = get_node(folder_entry_container_path)
|
|
|
|
for ch in _folder_entry_container.get_children():
|
|
ch.queue_free()
|
|
|
|
var index = 0
|
|
for f in _folders:
|
|
if f.has("header"):
|
|
var h : Label = Label.new()
|
|
|
|
_folder_entry_container.add_child(h)
|
|
h.owner = _folder_entry_container
|
|
|
|
h.text = f["header"]
|
|
|
|
var fe : Node = folder_entry_button_scene.instance()
|
|
|
|
_folder_entry_container.add_child(fe)
|
|
fe.owner = _folder_entry_container
|
|
|
|
fe.text = f["name"]
|
|
fe.tab = index
|
|
|
|
fe.set_main_panel(self)
|
|
|
|
index += 1
|
|
|
|
set_tab(0)
|
|
# set_tab("test")
|
|
|
|
func set_tab(tab_index : int) -> void:
|
|
hide_all()
|
|
|
|
_resource_scene.show()
|
|
_resource_scene.set_resource_type(_folders[tab_index]["folder"], _folders[tab_index]["type"])
|
|
|
|
func hide_all() -> void:
|
|
_resource_scene.hide()
|
|
|
|
func inspect_data(var data : Resource) -> void:
|
|
emit_signal("inspect_data", data)
|