broken_seals/game/data/voxel_surfaces
2020-02-15 15:42:40 +01:00
..
0_air.tres
1_stone.tres
2_test.tres Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00
3_test2.tres Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00
4_dungeon_stone.tres
stone_2_albedo.png.import
stone_2.ptex