broken_seals/game/project.godot

366 lines
11 KiB
Plaintext

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Aura",
"class": "AuraGD",
"language": "GDScript",
"path": "res://scripts/auras/aura_script.gd"
}, {
"base": "Spatial",
"class": "CharacterSkeketonAttachPoint",
"language": "GDScript",
"path": "res://player/CharacterSkeletonAttachPoint.gd"
}, {
"base": "VoxelChunk",
"class": "CubicVoxelChunk",
"language": "GDScript",
"path": "res://voxelman/cubic_mesher/CubicVoxelChunk.gd"
}, {
"base": "Entity",
"class": "DisplayPlayerGD",
"language": "GDScript",
"path": "res://player/DisplayPlayer.gd"
}, {
"base": "EntityAI",
"class": "EntityAIGD",
"language": "GDScript",
"path": "res://scripts/ai/EntityAIGD.gd"
}, {
"base": "EntityData",
"class": "EntityDataGD",
"language": "GDScript",
"path": "res://scripts/entities/EntityDataGD.gd"
}, {
"base": "VoxelMesherCubic",
"class": "GDCubicVoxelMesher",
"language": "GDScript",
"path": "res://voxelman/cubic_mesher/CubicVoxelMesher.gd"
}, {
"base": "ItemTemplate",
"class": "ItemTemplateGD",
"language": "GDScript",
"path": "res://scripts/items/ItemTemplateGD.gd"
}, {
"base": "Node",
"class": "Main",
"language": "GDScript",
"path": "res://scenes/MainScene.gd"
}, {
"base": "VoxelmanLevelGenerator",
"class": "MainDungeonGenerator",
"language": "GDScript",
"path": "res://dungeon_generator/MainDungeonGenerator.gd"
}, {
"base": "VoxelmanLevelGenerator",
"class": "MainPlanetGenerator",
"language": "GDScript",
"path": "res://scripts/world_generators/MainPlanetGenerator.gd"
}, {
"base": "EntityResource",
"class": "ManaResource",
"language": "GDScript",
"path": "res://scripts/resources/ManResource.gd"
}, {
"base": "VoxelChunk",
"class": "MarchingCubesVoxelChunk",
"language": "GDScript",
"path": "res://voxelman/mc_mesher/MarchingCubesVoxelChunk.gd"
}, {
"base": "VoxelMesherTransvoxel",
"class": "MarchingCubesVoxelMesher",
"language": "GDScript",
"path": "res://voxelman/mc_mesher/MarchingCobesVoxelMesher.gd"
}, {
"base": "Control",
"class": "Menu",
"language": "GDScript",
"path": "res://scenes/Menu.gd"
}, {
"base": "",
"class": "NetworkedPlayerGD",
"language": "GDScript",
"path": "res://player/NetworkedPlayer.gd"
}, {
"base": "",
"class": "PlayerGD",
"language": "GDScript",
"path": "res://player/Player.gd"
}, {
"base": "Resource",
"class": "PlayerMaster",
"language": "GDScript",
"path": "res://networking/PlayerMaster.gd"
}, {
"base": "Spatial",
"class": "PropTool",
"language": "GDScript",
"path": "res://addons/prop_tool/tools/PropTool.gd"
}, {
"base": "Spatial",
"class": "PropToolEntity",
"language": "GDScript",
"path": "res://addons/prop_tool/tools/PropToolEntity.gd"
}, {
"base": "OmniLight",
"class": "PropToolLight",
"language": "GDScript",
"path": "res://addons/prop_tool/tools/PropToolLight.gd"
}, {
"base": "MeshInstance",
"class": "PropToolMesh",
"language": "GDScript",
"path": "res://addons/prop_tool/tools/PropToolMesh.gd"
}, {
"base": "Spatial",
"class": "PropToolProp",
"language": "GDScript",
"path": "res://addons/prop_tool/tools/PropToolProp.gd"
}, {
"base": "Spatial",
"class": "PropToolScene",
"language": "GDScript",
"path": "res://addons/prop_tool/tools/PropToolScene.gd"
}, {
"base": "SpellEffectVisual",
"class": "SpellEffectVisualBasic",
"language": "GDScript",
"path": "res://scripts/resources/spell_effect_visual_basic.gd"
}, {
"base": "Spell",
"class": "SpellGD",
"language": "GDScript",
"path": "res://scripts/spells/gd_spell_script.gd"
}, {
"base": "VoxelChunk",
"class": "TVGUVoxelChunk",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher_gen_uv/TVGUVoxelChunk.gd"
}, {
"base": "VoxelMesherTransvoxel",
"class": "TVGUVoxelMesher",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher_gen_uv/TVGUVoxelMesher.gd"
}, {
"base": "VoxelChunk",
"class": "TVNUVoxelChunk",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher_normal_uv/TVNUVoxelChunk.gd"
}, {
"base": "VoxelMesherTransvoxel",
"class": "TVNUVoxelMesher",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher_normal_uv/TVNUVoxelMesher.gd"
}, {
"base": "VoxelChunk",
"class": "TVVoxelChunk",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher/TVVoxelChunk.gd"
}, {
"base": "VoxelMesherTransvoxel",
"class": "TVVoxelMesher",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher/TVVoxelMesher.gd"
}, {
"base": "VoxelMesherTransvoxel",
"class": "TestVoxelMesher",
"language": "GDScript",
"path": "res://voxelman/transvoxel_mesher/TestVoxelMesher.gd"
}, {
"base": "WorldSpell",
"class": "WorldSpellGD",
"language": "GDScript",
"path": "res://scripts/projectiles/WorldSpellGD.gd"
} ]
_global_script_class_icons={
"AuraGD": "",
"CharacterSkeketonAttachPoint": "",
"CubicVoxelChunk": "",
"DisplayPlayerGD": "",
"EntityAIGD": "",
"EntityDataGD": "",
"GDCubicVoxelMesher": "",
"ItemTemplateGD": "",
"Main": "",
"MainDungeonGenerator": "",
"MainPlanetGenerator": "",
"ManaResource": "",
"MarchingCubesVoxelChunk": "",
"MarchingCubesVoxelMesher": "",
"Menu": "",
"NetworkedPlayerGD": "",
"PlayerGD": "",
"PlayerMaster": "",
"PropTool": "",
"PropToolEntity": "",
"PropToolLight": "",
"PropToolMesh": "",
"PropToolProp": "",
"PropToolScene": "",
"SpellEffectVisualBasic": "",
"SpellGD": "",
"TVGUVoxelChunk": "",
"TVGUVoxelMesher": "",
"TVNUVoxelChunk": "",
"TVNUVoxelMesher": "",
"TVVoxelChunk": "",
"TVVoxelMesher": "",
"TestVoxelMesher": "",
"WorldSpellGD": ""
}
Node="input/actionbar_5_11"
[application]
config/name="Broken Seals"
config/description="An open source third person RPG "
run/main_scene="res://scenes/Main.tscn"
config/icon="res://icon.png"
config/version="0.2"
[autoload]
Logger="*res://autoload/Logger.tscn"
Settings="*res://autoload/SettingsManager.gd"
CursorManager="*res://autoload/CursorManager.tscn"
Entities="*res://autoload/EntityDataManager.tscn"
Profiles="*res://autoload/ProfileManager.tscn"
WorldNumbers="*res://autoload/WorldNumbers.tscn"
ThemeAtlas="*res://autoload/ThemeAtlas.tscn"
Server="*res://autoload/Server.tscn"
[debug]
gdscript/completion/autocomplete_setters_and_getters=true
gdscript/warnings/unused_argument=false
gdscript/warnings/unused_signal=false
gdscript/warnings/return_value_discarded=false
gdscript/warnings/integer_division=false
[display]
window/dpi/allow_hidpi=true
window/handheld/orientation="sensor_landscape"
window/stretch/mode="2d"
window/stretch/aspect="expand"
mouse_cursor/sensitivity=0.9
window/size/viewport_scale=100
[editor_plugins]
enabled=PoolStringArray( "ess_data", "prop_tool" )
[importer_defaults]
texture_array={
"compress/mode": 0,
"compress/no_bptc_if_rgb": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 0,
"slices/horizontal": 8,
"slices/vertical": 8
}
[input]
ui_accept={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777221,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777222,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
actionbar_1_0={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_1={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_2={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":67,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_3={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_4={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":71,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_5={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":49,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_6={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":50,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_7={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":51,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_8={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":52,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_9={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":82,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_10={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":70,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_11={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":84,"unicode":0,"echo":false,"script":null)
]
}
actionbar_1_12={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":true,"control":false,"meta":false,"command":false,"pressed":false,"scancode":39,"unicode":0,"echo":false,"script":null)
]
}
[layer_names]
3d_physics/layer_1="World"
3d_physics/layer_2="Entities"
[physics]
2d/default_gravity=0
[rendering]
quality/driver/driver_name="GLES2"
quality/driver/fallback_to_gles2=true
vram_compression/import_etc=true
quality/directional_shadow/size.mobile=1024
quality/shading/force_vertex_shading=true
quality/shadows/enabled=false