broken_seals/game/ui/windows
2020-09-24 11:11:50 +02:00
..
base The ui. 2019-11-20 14:30:34 +01:00
inventory The ui. 2019-11-20 14:30:34 +01:00
ItemContainer.gd Implemented buying from a vendor. Also fixed opening the spellbook from the last commit. Updated ESS to get backend support for buying items. 2020-09-15 01:18:00 +02:00
ItemContainer.tscn Implemented buying from a vendor. Also fixed opening the spellbook from the last commit. Updated ESS to get backend support for buying items. 2020-09-15 01:18:00 +02:00
ItemDragAndDropVendor.gd Implemented buying from a vendor. Also fixed opening the spellbook from the last commit. Updated ESS to get backend support for buying items. 2020-09-15 01:18:00 +02:00
TrainerWindow.gd Implement level requirement, and cost for the trainer window. Also update ESS to get support for it at the c++ side. 2020-09-13 00:08:32 +02:00
TrainerWindow.tscn Implement level requirement, and cost for the trainer window. Also update ESS to get support for it at the c++ side. 2020-09-13 00:08:32 +02:00
VBoxContainer.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
VendorWindow.gd Implemented buying from a vendor. Also fixed opening the spellbook from the last commit. Updated ESS to get backend support for buying items. 2020-09-15 01:18:00 +02:00
VendorWindow.tscn Implemented the vendor window (buying items are not yet implemented). Also added and spawned a test vendor. Updated ESS to get the required enum value. 2020-09-13 17:08:52 +02:00