mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
313 lines
11 KiB
XML
313 lines
11 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<resource_file type="PackedScene" subresource_count="8" version="2.0" version_name="Godot Engine v2.0.stable.custom_build">
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<ext_resource path="res://analog/big_circle.png" type="Texture" index="1">
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</ext_resource>
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<ext_resource path="res://analog/small_circle.png" type="Texture" index="2">
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</ext_resource>
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<ext_resource path="res://analog/Analog.gd" type="Script" index="0">
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</ext_resource>
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<resource type="Animation" path="local://2">
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<real name="length"> 1 </real>
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<bool name="loop"> False </bool>
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<real name="step"> 0.1 </real>
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<string name="tracks/0/type"> "value" </string>
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<node_path name="tracks/0/path"> ".:visibility/opacity" </node_path>
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<int name="tracks/0/interp"> 1 </int>
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<dictionary name="tracks/0/keys" shared="false">
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<string> "cont" </string>
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<bool> True </bool>
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<string> "times" </string>
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<string> "transitions" </string>
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<string> "values" </string>
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</resource>
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<resource type="Animation" path="local://1">
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<real name="length"> 5 </real>
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<bool name="loop"> False </bool>
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<real name="step"> 0.1 </real>
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<string name="tracks/0/type"> "value" </string>
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<node_path name="tracks/0/path"> ".:visibility/opacity" </node_path>
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<int name="tracks/0/interp"> 1 </int>
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<dictionary name="tracks/0/keys" shared="false">
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<string> "cont" </string>
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<bool> True </bool>
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<string> "times" </string>
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<string> "transitions" </string>
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<string> "values" </string>
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<real> 1 </real>
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</dictionary>
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</resource>
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<resource type="Animation" path="local://4">
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<bool name="loop"> False </bool>
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<real name="step"> 0.1 </real>
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<string name="tracks/0/type"> "value" </string>
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<node_path name="tracks/0/path"> "ball:transform/pos" </node_path>
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<int name="tracks/0/interp"> 1 </int>
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<dictionary name="tracks/0/keys" shared="false">
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<string> "cont" </string>
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<bool> True </bool>
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<string> "times" </string>
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<string> "transitions" </string>
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<string> "values" </string>
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<array len="1" shared="false">
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<vector2> 0, 0 </vector2>
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</array>
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</dictionary>
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<string name="tracks/1/type"> "value" </string>
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<node_path name="tracks/1/path"> "ball:transform/rot" </node_path>
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<int name="tracks/1/interp"> 1 </int>
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<dictionary name="tracks/1/keys" shared="false">
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<string> "cont" </string>
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<bool> True </bool>
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<string> "times" </string>
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<string> "transitions" </string>
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<string> "values" </string>
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</dictionary>
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</resource>
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<resource type="Animation" path="local://3">
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<real name="length"> 1 </real>
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<bool name="loop"> False </bool>
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<real name="step"> 1 </real>
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<string name="tracks/0/type"> "value" </string>
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<node_path name="tracks/0/path"> ".:visibility/opacity" </node_path>
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<int name="tracks/0/interp"> 1 </int>
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<dictionary name="tracks/0/keys" shared="false">
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<string> "cont" </string>
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<bool> True </bool>
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<string> "times" </string>
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<real_array len="1"> 0 </real_array>
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<string> "transitions" </string>
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<string> "values" </string>
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<array len="1" shared="false">
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<real> 0 </real>
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</array>
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</dictionary>
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</resource>
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<main_resource>
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<dictionary name="_bundled" shared="false">
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<string> "conn_count" </string>
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<int> 0 </int>
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<string> "conns" </string>
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<int_array len="0"> </int_array>
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<string> "editable_instances" </string>
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<array len="0" shared="false">
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</array>
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<string> "names" </string>
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<string_array len="24">
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<string> "Analog" </string>
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<string> "transform/pos" </string>
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<string> "script/script" </string>
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<string> "__meta__" </string>
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<string> "isDynamicallyShowing" </string>
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<string> "listenerNodePath" </string>
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<string> "name" </string>
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<string> "Node2D" </string>
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<string> "bg" </string>
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<string> "texture" </string>
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<string> "Sprite" </string>
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<string> "ball" </string>
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<string> "AnimationPlayer" </string>
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<string> "playback/process_mode" </string>
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<string> "playback/default_blend_time" </string>
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<string> "root/root" </string>
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<string> "anims/default" </string>
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<string> "anims/alpha_in" </string>
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<string> "anims/ball_center" </string>
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<string> "anims/alpha_out" </string>
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<string> "playback/active" </string>
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<string> "playback/speed" </string>
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<string> "blend_times" </string>
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<string> "autoplay" </string>
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</string_array>
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<string> "node_count" </string>
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<int> 4 </int>
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<string> "node_paths" </string>
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<array len="0" shared="false">
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</array>
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<string> "nodes" </string>
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<int_array len="66"> -1, -1, 7, 0, -1, 6, 1, 0, 2, 1, 3, 2, 4, 3, 5, 4, 6, 4, 0, 0, 0, 10, 8, -1, 1, 9, 5, 0, 0, 0, 10, 11, -1, 1, 9, 6, 0, 0, 0, 12, 12, -1, 11, 13, 7, 14, 8, 15, 9, 16, 10, 17, 11, 18, 12, 19, 13, 20, 14, 21, 15, 22, 16, 23, 4, 0 </int_array>
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<string> "variants" </string>
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<array len="17" shared="false">
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<vector2> 192.941, 221.425 </vector2>
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<resource external="0"> </resource>
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<dictionary shared="false">
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<string> "__editor_plugin_screen__" </string>
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<string> "2D" </string>
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<string> "__editor_plugin_states__" </string>
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<dictionary shared="false">
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<string> "2D" </string>
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<dictionary shared="false">
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<string> "ofs" </string>
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<vector2> -534.358, 78.6721 </vector2>
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<string> "snap_grid" </string>
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<bool> True </bool>
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<string> "snap_offset" </string>
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<vector2> 0, 0 </vector2>
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<string> "snap_pixel" </string>
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<bool> False </bool>
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<string> "snap_relative" </string>
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<bool> False </bool>
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<string> "snap_rotation" </string>
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<bool> False </bool>
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<string> "snap_rotation_offset" </string>
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<real> 0 </real>
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<string> "snap_rotation_step" </string>
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<real> 0.261799 </real>
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<string> "snap_show_grid" </string>
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<bool> False </bool>
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<string> "snap_step" </string>
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<vector2> 10, 10 </vector2>
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<string> "zoom" </string>
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<real> 0.814506 </real>
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</dictionary>
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<string> "3D" </string>
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<dictionary shared="false">
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<string> "ambient_light_color" </string>
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<color> 0.15, 0.15, 0.15, 1 </color>
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<string> "default_light" </string>
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<bool> True </bool>
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<string> "default_srgb" </string>
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<bool> False </bool>
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<string> "deflight_rot_x" </string>
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<real> 0.942478 </real>
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<string> "deflight_rot_y" </string>
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<real> 0.628319 </real>
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<string> "fov" </string>
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<real> 45 </real>
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<string> "show_grid" </string>
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<bool> True </bool>
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<string> "show_origin" </string>
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<bool> True </bool>
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<string> "viewport_mode" </string>
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<int> 1 </int>
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<string> "viewports" </string>
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<array len="4" shared="false">
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> True </bool>
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<string> "pos" </string>
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<vector3> -0.972839, 5.12177, 4.10017 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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<dictionary shared="false">
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<string> "distance" </string>
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<real> 4 </real>
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<string> "listener" </string>
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<bool> False </bool>
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<string> "pos" </string>
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<vector3> 0, 0, 0 </vector3>
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<string> "use_environment" </string>
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<bool> False </bool>
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<string> "use_orthogonal" </string>
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<bool> False </bool>
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<string> "x_rot" </string>
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<real> 0 </real>
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<string> "y_rot" </string>
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<real> 0 </real>
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</dictionary>
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</array>
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<string> "zfar" </string>
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<real> 500 </real>
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<string> "znear" </string>
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<real> 0.1 </real>
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</dictionary>
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<string> "Anim" </string>
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<dictionary shared="false">
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<string> "visible" </string>
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<bool> False </bool>
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</dictionary>
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</dictionary>
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<string> "__editor_run_settings__" </string>
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<dictionary shared="false">
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<string> "custom_args" </string>
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<string> "-l $scene" </string>
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<string> "run_mode" </string>
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<int> 0 </int>
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</dictionary>
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</dictionary>
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<bool> False </bool>
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<string> "" </string>
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<resource external="1"> </resource>
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<resource external="2"> </resource>
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<node_path> ".." </node_path>
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<resource resource_type="Animation" path="local://2"> </resource>
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<resource resource_type="Animation" path="local://1"> </resource>
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<resource resource_type="Animation" path="local://4"> </resource>
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<resource resource_type="Animation" path="local://3"> </resource>
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<bool> True </bool>
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<array len="0" shared="false">
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</array>
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</array>
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<string> "version" </string>
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<int> 2 </int>
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</dictionary>
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</main_resource>
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</resource_file> |