broken_seals/game/scenes/ConnectButton.gd

20 lines
622 B
GDScript

extends Button
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
func _ready():
get_tree().connect("connected_to_server", self, "connected_to_server")
get_tree().connect("server_disconnected", self, "server_disconnected")
func _exit_tree():
get_tree().disconnect("connected_to_server", self, "connected_to_server")
get_tree().disconnect("server_disconnected", self, "server_disconnected")
func connected_to_server():
hide()
func server_disconnected():
show()