broken_seals/game/addons/mat_maker_gd
2021-10-21 21:33:49 +02:00
..
editor Added sd_shape_line node. Initial setup for curves, but they don't yet work properly with it. 2021-10-20 18:33:11 +02:00
icons
nodes sd_op_bool node. 2021-10-21 21:33:49 +02:00
widgets Fixed curves, and the curve editor, and added curve support for sd_shape_line. 2021-10-20 19:53:05 +02:00
windows/file_dialog
LICENSE.md
new_resource.tres sd_op_bool node. 2021-10-21 21:33:49 +02:00
plugin.cfg
plugin.gd
README.md

mat_maker_gd

My goal with this project is to take Material Maker's ( https://github.com/RodZill4/material-maker ) code, and make it an in-godot texture/image generator.

If it turns out well I'll probably turn it into a c++ engine module eventually.