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https://github.com/Relintai/broken_seals.git
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31 lines
858 B
GDScript
31 lines
858 B
GDScript
extends Control
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class_name Menu
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at https://mozilla.org/MPL/2.0/.
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export(int, "Character Select", "Character Create") var start_menu : int = 0
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export (NodePath) var character_selector_scene : NodePath
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export (NodePath) var charcer_creation_scenes : NodePath
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enum StartMenuTypes {
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CHARACTER_SELECT, CHARACTER_CREATE
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}
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func _ready():
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switch_to_menu(start_menu)
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func switch_to_menu(menu : int) -> void:
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if menu == StartMenuTypes.CHARACTER_SELECT:
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get_node(character_selector_scene).show()
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else:
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get_node(character_selector_scene).hide()
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if menu == StartMenuTypes.CHARACTER_CREATE:
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get_node(charcer_creation_scenes).show()
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else:
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get_node(charcer_creation_scenes).hide()
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