mirror of
https://github.com/Relintai/broken_seals.git
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244 lines
20 KiB
Plaintext
244 lines
20 KiB
Plaintext
[gd_resource type="ProceduralAnimation" load_steps=2 format=2]
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[ext_resource path="res://modules/species/Human/models/animations.tres" type="Animation" id=1]
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[resource]
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loop = true
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tracks/10/type = "transform"
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tracks/18/type = "transform"
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tracks/18/keys = PoolRealArray( 0, 1, -5.96046e-08, 2.98023e-08, 2.98023e-08, -0.0401681, 0.0657755, 0.0133661, 0.996936, 1, 1, 1, 0.17, 1, -5.98375e-08, 0, 5.96046e-08, -0.0891853, 0.0454477, 0.0434891, 0.994027, 1, 1, 1, 0.4, 1, -2.32831e-10, 0, 3.72529e-09, 0.107678, 0.0543161, 0.0423995, 0.991795, 1, 1, 1, 0.57, 1, 0, -5.96046e-08, 0, -0.0692909, 0.0375402, 0.212774, 0.973918, 1, 1, 1, 0.8, 1, -5.96046e-08, 2.98023e-08, 2.98023e-08, -0.0401681, 0.0657755, 0.0133661, 0.996936, 1, 1, 1 )
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tracks/19/type = "transform"
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tracks/19/path = NodePath("Armature/Skeleton:left_forearm")
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tracks/19/interp = 1
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tracks/19/loop_wrap = true
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tracks/19/imported = false
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tracks/19/enabled = true
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tracks/19/keys = PoolRealArray( 0, 1, -5.96046e-08, -5.96046e-08, -2.98023e-08, -0.737367, 0.0146043, -0.152764, 0.657829, 1, 1, 1, 0.17, 1, 0, 5.96046e-08, 0, -0.285634, 0.0179113, -0.736106, 0.613385, 0.999999, 1, 1, 0.4, 1, -5.96046e-08, 0, 0, 0.034949, -0.0756746, -0.773519, 0.628267, 0.999999, 1, 1, 0.57, 1, -1.19209e-07, 0, 0, -0.160834, 0.068592, -0.809308, 0.560757, 1, 1, 1, 0.8, 1, -5.96046e-08, -5.96046e-08, -2.98023e-08, -0.737367, 0.0146043, -0.152764, 0.657829, 1, 1, 1 )
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tracks/20/type = "transform"
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tracks/20/path = NodePath("Armature/Skeleton:left_upper_arm")
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tracks/20/interp = 1
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tracks/20/loop_wrap = true
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tracks/20/imported = false
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tracks/20/enabled = true
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tracks/20/keys = PoolRealArray( 0, 1, -2.93367e-08, -7.45058e-09, -4.65661e-10, -0.507096, -0.404974, 0.0667792, 0.757885, 1, 1, 1, 0.17, 1, 0, 0, 0, -0.498121, -0.209328, -0.268772, 0.797382, 1, 1, 1, 0.4, 1, 0, 0, 0, -0.493194, 0.2307, -0.148692, 0.825487, 1, 1, 1, 0.57, 1, -2.93367e-08, 0, 1.19209e-07, -0.385297, 0.366787, 0.094312, 0.841498, 1, 1, 1, 0.8, 1, -2.93367e-08, -7.45058e-09, -4.65661e-10, -0.507096, -0.404974, 0.0667792, 0.757885, 1, 1, 1 )
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tracks/21/type = "transform"
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tracks/21/path = NodePath("Armature/Skeleton:left_clavicle")
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tracks/21/interp = 1
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tracks/21/loop_wrap = true
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tracks/21/imported = false
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tracks/21/enabled = true
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tracks/21/keys = PoolRealArray( 0, 1, -9.31323e-10, 0, -2.38419e-07, 0.00236454, 0.00812037, -0.116759, 0.993124, 1, 1, 1, 0.17, 1, 2.8871e-08, -1.49012e-08, 0, 0.0547065, 0.0266208, -0.168535, 0.983816, 1, 1, 1, 0.4, 1, -3.07336e-08, 0, -2.38419e-07, 0.0451784, 0.0034621, 0.0220889, 0.998729, 1, 1, 1, 0.57, 1, 0, 3.72529e-08, 0, 0.0105906, -0.023465, 0.159699, 0.98683, 1, 1, 1, 0.8, 1, -9.31323e-10, 0, -2.38419e-07, 0.00236454, 0.00812037, -0.116759, 0.993124, 1, 1, 1 )
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tracks/22/type = "transform"
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tracks/22/path = NodePath("Armature/Skeleton:head")
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tracks/22/interp = 1
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tracks/22/loop_wrap = true
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tracks/22/imported = false
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tracks/22/enabled = true
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tracks/22/keys = PoolRealArray( 0, 1, 7.45058e-09, 0, 0, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1, 0.17, 1, 1.4903e-08, 1.19209e-07, 1.49012e-08, -0.0157398, 0.0400256, -0.0375619, 0.998368, 1, 1, 1, 0.4, 1, 7.45058e-09, -1.19209e-07, -1.49012e-08, -0.0228853, 0.0391366, -0.0173507, 0.998821, 1, 1, 1, 0.57, 1, 1.49012e-08, 0, 0, -0.0165314, 0.039512, -0.0452119, 0.998059, 1, 1, 1, 0.8, 1, 7.45058e-09, 0, 0, -0.0157399, 0.0400255, -0.0375619, 0.998368, 1, 1, 1 )
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tracks/23/type = "transform"
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tracks/23/path = NodePath("Armature/Skeleton:neck")
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tracks/23/interp = 1
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tracks/23/loop_wrap = true
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tracks/23/imported = false
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tracks/23/enabled = true
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tracks/23/keys = PoolRealArray( 0, 1, 0, 0, -6.51926e-09, -1.11759e-08, -7.90897e-09, -4.54756e-12, 1, 1, 1, 1, 0.17, 1, 0, 1.04308e-07, 0, -3.72529e-09, 1.86265e-09, 3.72165e-09, 1, 1, 1, 1, 0.4, 1, 0, 0, 7.45058e-09, -1.11759e-08, -1.02409e-08, -2.7286e-12, 1, 1, 1, 1, 0.57, 1, 0, 0, -2.8871e-08, -3.72529e-09, -1.85537e-09, -8.18546e-12, 1, 1, 1, 1, 0.8, 1, 0, 0, -6.51926e-09, -1.11759e-08, -7.90897e-09, -4.54756e-12, 1, 1, 1, 1 )
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tracks/24/type = "transform"
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tracks/24/path = NodePath("Armature/Skeleton:spine_2")
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tracks/24/interp = 1
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tracks/24/loop_wrap = true
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tracks/24/imported = false
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tracks/24/enabled = true
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tracks/24/keys = PoolRealArray( 0, 1, 7.4505e-09, 0, 0, 0.00430477, 0.0166524, 0.0027164, 0.999848, 1, 1, 1, 0.17, 1, 1.4901e-08, 0, 0, -0.033754, -0.0377206, -0.0217546, 0.998481, 1, 1, 1, 0.4, 1, 4.26326e-13, 0, 0, 0.0318489, -0.050409, 0.001208, 0.99822, 1, 1, 1, 0.57, 1, 1.49012e-08, 1.19209e-07, -2.98023e-08, -0.0308227, -0.0462971, -0.00804179, 0.99842, 1, 1, 1, 0.8, 1, 7.4505e-09, 0, 0, 0.00430477, 0.0166524, 0.0027164, 0.999848, 1, 1, 1 )
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tracks/25/type = "transform"
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tracks/25/path = NodePath("Armature/Skeleton:spine_1")
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tracks/25/interp = 1
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tracks/25/loop_wrap = true
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tracks/25/imported = false
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tracks/25/enabled = true
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tracks/25/keys = PoolRealArray( 0, 1, 3.60887e-09, 5.96046e-08, -1.49012e-08, 0.0118382, 0.0978535, 0.000407233, 0.99513, 1, 1, 1, 0.17, 1, 1.49012e-08, 1.19209e-07, 0, 0.05552, -0.0607897, 0.0282044, 0.996206, 1, 1, 1, 0.4, 1, 0, 0, -1.49012e-08, -0.00935885, 0.076064, -0.00554345, 0.997044, 1, 1, 1, 0.57, 1, -1.16415e-10, 1.19209e-07, -2.98023e-08, 0.0478814, -0.00758064, 0.00533774, 0.99881, 1, 1, 1, 0.8, 1, 3.60887e-09, 5.96046e-08, -1.49012e-08, 0.0118382, 0.0978535, 0.000407233, 0.99513, 1, 1, 1 )
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tracks/26/type = "transform"
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tracks/26/path = NodePath("Armature/Skeleton:spine")
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tracks/26/interp = 1
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tracks/26/loop_wrap = true
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tracks/26/imported = false
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tracks/26/enabled = true
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tracks/26/keys = PoolRealArray( 0, 1, 0, -5.96046e-08, 0, -0.000951463, 0.0936945, 0.00286929, 0.995596, 1, 1, 1, 0.17, 1, 9.31323e-10, 0, 1.49012e-08, 0.0480882, 0.342862, 0.0114442, 0.938084, 1, 1, 1, 0.4, 1, 0, 5.96046e-08, 0, 0.000994563, 0.218987, 0.00439624, 0.975717, 1, 1, 1, 0.57, 1, 9.31323e-10, 0, 1.49012e-08, 0.0544154, 0.276053, 0.0152553, 0.95948, 1, 1, 1, 0.8, 1, 0, -5.96046e-08, 0, -0.000951463, 0.0936945, 0.00286929, 0.995596, 1, 1, 1 )
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tracks/27/type = "transform"
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tracks/27/path = NodePath("Armature/Skeleton:pelvis")
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tracks/27/interp = 1
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tracks/27/loop_wrap = true
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tracks/27/imported = false
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tracks/27/enabled = true
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tracks/27/keys = PoolRealArray( 0, 1, 0, -0.0658342, -0.0122838, 0.118299, -4.69916e-09, 1.8306e-08, 0.992978, 1, 1, 1, 0.17, 1, 0, 0.106292, -0.0122837, 0.106086, -0.00327939, 0.0127752, 0.994269, 1, 1, 1, 0.4, 1, 0, -0.0658296, -0.0122838, 0.122638, -9.38332e-08, 3.65536e-07, 0.992451, 1, 1, 1, 0.57, 1, 0, 0.106295, -0.0122837, 0.106086, -0.00327946, 0.0127754, 0.994269, 1, 1, 1, 0.8, 1, 0, -0.0658342, -0.0122838, 0.118299, -4.69916e-09, 1.8306e-08, 0.992978, 1, 1, 1 )
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tracks/28/type = "transform"
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tracks/28/path = NodePath("Armature/Skeleton:root")
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|
tracks/28/interp = 1
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tracks/28/loop_wrap = true
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tracks/28/imported = false
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tracks/28/enabled = true
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tracks/28/keys = PoolRealArray( 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.17, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.4, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.57, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0.8, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1 )
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animation = ExtResource( 1 )
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animation_fps = 30
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start_frame_index = 0
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keyframe/0/name = ""
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keyframe/0/animation_keyframe_index = 70
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keyframe/0/next_keyframe = 1
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keyframe/0/transition = 1.0
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keyframe/0/time = 0.17
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keyframe/0/position = Vector2( 180, -40 )
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keyframe/1/name = ""
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keyframe/1/animation_keyframe_index = 71
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keyframe/1/next_keyframe = 2
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keyframe/1/transition = 1.0
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keyframe/1/time = 0.23
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keyframe/1/position = Vector2( 380, -40 )
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keyframe/2/name = ""
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keyframe/2/animation_keyframe_index = 72
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keyframe/2/next_keyframe = 3
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keyframe/2/transition = 1.0
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keyframe/2/time = 0.17
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keyframe/2/position = Vector2( 580, -40 )
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keyframe/3/name = ""
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keyframe/3/animation_keyframe_index = 73
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keyframe/3/next_keyframe = 4
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keyframe/3/transition = 1.0
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keyframe/3/time = 0.23
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keyframe/3/position = Vector2( 780, -40 )
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keyframe/4/name = ""
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keyframe/4/animation_keyframe_index = 70
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keyframe/4/next_keyframe = -1
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keyframe/4/transition = 1.0
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keyframe/4/time = 0.0
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keyframe/4/position = Vector2( 980, -40 )
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