broken_seals/game/voxelman
2020-03-30 14:58:57 +02:00
..
world Ported bake_mesh_array_uv and bake_mesh_array_uv into VoxelChunk. 2020-03-30 14:58:57 +02:00
FPSCounter.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
TestScene.tscn Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00