broken_seals/game/data/voxel_libraries
2020-02-16 02:57:24 +01:00
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1_main_lib_merger_empty.tres Update HEADS to get the new prop related changes from Voxelman, and the WorldGenerator. Changed the voxel scale in the menu aswell. 2020-02-16 02:57:24 +01:00
merger_library_mat.tres More work on the textures. 2020-01-09 17:50:34 +01:00
merger_prop_mat.tres Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00