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10 lines
391 B
Plaintext
10 lines
391 B
Plaintext
[gd_resource type="ShaderMaterial" load_steps=3 format=2]
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[ext_resource path="res://modules/core/shaders/4_standard_character_shader.tres" type="Shader" id=1]
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[ext_resource path="res://test_weapons/textures/shield_d.png" type="Texture" id=2]
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[resource]
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shader = ExtResource( 1 )
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shader_param/albedo = Color( 0.764706, 0.764706, 0.764706, 1 )
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shader_param/texture_albedo = ExtResource( 2 )
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