broken_seals/game/test_weapons/TestShield.tres

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[gd_resource type="ModelVisualEntry" load_steps=2 format=2]
[ext_resource path="res://test_weapons/shield_test.tscn" type="PackedScene" id=1]
[resource]
type = 1
bone = 17
entry_0/attachment = ExtResource( 1 )