..
addons
Update ESS tot he latest to get the getter/setter renames. Also fix an unrelated error.
2020-06-05 19:45:42 +02:00
autoload
Comment out the code that was implementing spell scaling in Aura. Also update ESS so auras continue to deal damage/heal even if the original caster's node is not available anymore.
2020-07-16 16:07:30 +02:00
cursors
Implemented a teleporter, it has a test cube mesh with the brick texture for now, and made the dungeon spawn it. Also work on setting up the dungeon generation.
2020-07-18 22:42:50 +02:00
fonts
Convert the font's license to the new format.
2020-07-11 14:38:12 +02:00
menu
The character creation menu's anchors is now properly set to right wide.
2020-08-12 14:59:45 +02:00
modules
Revert "Found a really cool dungeon tileset on OpenGameArt ( https://opengameart.org/content/3d-walls-props ) and added it as a module."
2020-08-21 13:13:07 +02:00
player
The LootWindow now closes when the player moves.
2020-08-12 15:54:40 +02:00
scenes
As a hackfix reduced the spawn height temporarily, so the dungeon loads in properly.
2020-08-16 18:21:39 +02:00
scripts
Added missing icons to the in-game menubar, relocated it to the bottom left of the screen, and made it smaller. Also small tweaks/fixes to the adaptive theme.
2020-07-29 22:46:52 +02:00
test_props
Attributions for the test character textures.
2020-07-11 15:30:39 +02:00
test_weapons
Convert the test weapons Attributions file to the new format.
2020-07-11 14:32:27 +02:00
texture_tools
Added missing copyright header.
2020-02-19 16:50:55 +01:00
ui
The LootWindow now closes when the player moves.
2020-08-12 15:54:40 +02:00
voxelman
Now the mob level will be also be set properly to match player's on load.
2020-08-03 22:05:35 +02:00
.gitignore
Added export.cfg into .gitignore.
2019-11-20 14:38:46 +01:00
default_bus_layout.tres
ess_data.json
Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again.
2020-04-26 13:38:11 +02:00
icon.png
Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment).
2019-11-22 18:02:19 +01:00
icon.png.flags
Added the remaining files.
2019-11-20 15:19:47 +01:00
icon.png.import
Added the remaining files.
2019-11-20 15:19:47 +01:00
InputMapEditor.tscn
Implement keybindings.
2020-07-31 01:15:13 +02:00
project.godot
Implemented the character window. Also fixed a typo with stats.
2020-08-04 20:10:01 +02:00