broken_seals/game/materials
2022-03-27 12:37:59 +02:00
..
1_standard_material.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
2_simple_particle_billboard.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
3_standard_character_material.tres Started work on a character editor scene. 2022-03-27 12:37:59 +02:00
4_standard_material_prop.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
5_standard_material_nouv2.tres Updated terraman. I renamed voxel_surface methods/properties to terra_surface. 2022-02-18 21:31:15 +01:00
6_standard_material_prop_nouv2.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
7_standard_material_notex.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
8_standard_material_prop_notex.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
9_standard_character_material_notex.tres Started work on a character editor scene. 2022-03-27 12:37:59 +02:00
10_standard_vman_mdr_material.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00
character_mat..tres
character_mat.tres_off
liquid_material_shadermat.tres Set up a base ocean layer for the world. 2022-03-08 18:21:59 +01:00
liquid_material.tres Set up a base ocean layer for the world. 2022-03-08 18:21:59 +01:00
spatial_voxelman_mat.tres
voxelman2.tres
voxelman_shader.tres_off
voxelman.tres
voxelman.tres_off
world_material.tres Moved the shaders to a new folder. 2022-02-12 19:07:45 +01:00