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1_standard_material.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
2_simple_particle_billboard.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
3_standard_character_material.tres
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
4_standard_material_prop.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
5_standard_material_nouv2.tres
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Updated terraman. I renamed voxel_surface methods/properties to terra_surface.
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2022-02-18 21:31:15 +01:00 |
6_standard_material_prop_nouv2.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
7_standard_material_notex.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
8_standard_material_prop_notex.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
9_standard_character_material_notex.tres
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Started work on a character editor scene.
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2022-03-27 12:37:59 +02:00 |
10_standard_vman_mdr_material.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |
character_mat..tres
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character_mat.tres_off
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liquid_material_shadermat.tres
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Set up a base ocean layer for the world.
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2022-03-08 18:21:59 +01:00 |
liquid_material.tres
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Set up a base ocean layer for the world.
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2022-03-08 18:21:59 +01:00 |
spatial_voxelman_mat.tres
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voxelman2.tres
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voxelman_shader.tres_off
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voxelman.tres
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voxelman.tres_off
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world_material.tres
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Moved the shaders to a new folder.
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2022-02-12 19:07:45 +01:00 |