broken_seals/game
2020-08-12 15:54:40 +02:00
..
addons
autoload
cursors Implemented a teleporter, it has a test cube mesh with the brick texture for now, and made the dungeon spawn it. Also work on setting up the dungeon generation. 2020-07-18 22:42:50 +02:00
fonts
menu The character creation menu's anchors is now properly set to right wide. 2020-08-12 14:59:45 +02:00
modules Fixed the model's animations in the blender file, and re exported everything. Also fixed the death animation. 2020-08-11 21:38:50 +02:00
player The LootWindow now closes when the player moves. 2020-08-12 15:54:40 +02:00
scenes Update mesh data resource to the latest to get the improvements, and the engine. 2020-07-26 23:30:39 +02:00
scripts Added missing icons to the in-game menubar, relocated it to the bottom left of the screen, and made it smaller. Also small tweaks/fixes to the adaptive theme. 2020-07-29 22:46:52 +02:00
test_props
test_weapons
texture_tools
ui The LootWindow now closes when the player moves. 2020-08-12 15:54:40 +02:00
voxelman Now the mob level will be also be set properly to match player's on load. 2020-08-03 22:05:35 +02:00
.gitignore
default_bus_layout.tres
ess_data.json
icon.png
icon.png.flags
icon.png.import
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Implemented the character window. Also fixed a typo with stats. 2020-08-04 20:10:01 +02:00