broken_seals/game/data/entities/1_naturalist.tres

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[gd_resource type="EntityData" load_steps=4 format=2]
[ext_resource path="res://data/entity_classes/1_naturalist.tres" type="EntityClassData" id=1]
[ext_resource path="res://scripts/entities/EntityDataGD.gd" type="Script" id=2]
[sub_resource type="LootDataBase" id=1]
[resource]
resource_name = "Naturalist"
id = 1
entity_type = 4
entity_controller = 1
text_name = "Naturalist"
entity_class_data = ExtResource( 1 )
loot_db = SubResource( 1 )
script = ExtResource( 2 )