mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-25 01:17:10 +01:00
23 lines
459 B
GDScript3
23 lines
459 B
GDScript3
tool
|
|
extends Room
|
|
|
|
|
|
# Declare member variables here. Examples:
|
|
# var a = 2
|
|
# var b = "text"
|
|
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
pass # Replace with function body.
|
|
|
|
func _notification(what):
|
|
if what == NOTIFICATION_ENTER_GAMEPLAY:
|
|
print("aaaa")
|
|
elif what == NOTIFICATION_EXIT_GAMEPLAY:
|
|
print("bbbb")
|
|
|
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
#func _process(delta):
|
|
# pass
|