broken_seals/game/voxelman/world
2020-07-28 22:15:29 +02:00
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TVVoxelChunk.gd Update the engine and Voxelman to grab the prop related changes. 2020-07-07 18:40:24 +02:00
TVVoxelMesher.gd Update Voxelman to the latest to get the mesher changes. 2020-06-12 19:55:37 +02:00
TVVoxelWorld.gd Let's not call update_lods() in a loop. This fixes the framerate drops on weaker devices, like phones. Also increase the chunk despawn range by one. 2020-07-28 22:15:29 +02:00