mirror of
https://github.com/Relintai/broken_seals.git
synced 2024-12-21 13:16:49 +01:00
522 lines
9.8 KiB
GDScript
522 lines
9.8 KiB
GDScript
tool
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extends Reference
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const Commons = preload("res://addons/mat_maker_gd/nodes/common/commons.gd")
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#----------------------
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#dilate.mmg
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#{
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# "connections": [
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# {
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# "from": "gen_inputs",
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# "from_port": 0,
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# "to": "buffer",
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# "to_port": 0
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# },
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# {
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# "from": "buffer",
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# "from_port": 0,
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# "to": "dilate_pass_1",
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# "to_port": 0
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# },
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# {
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# "from": "dilate_pass_1",
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# "from_port": 0,
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# "to": "buffer_2",
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# "to_port": 0
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# },
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# {
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# "from": "buffer_2",
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# "from_port": 0,
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# "to": "dilate_pass_4",
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# "to_port": 0
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# },
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# {
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# "from": "dilate_pass_3",
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# "from_port": 0,
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# "to": "buffer_2_3",
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# "to_port": 0
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# },
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# {
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# "from": "buffer_2_3",
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# "from_port": 0,
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# "to": "gen_outputs",
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# "to_port": 0
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# },
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# {
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# "from": "buffer_2_2",
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# "from_port": 0,
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# "to": "dilate_pass_3",
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# "to_port": 1
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# },
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# {
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# "from": "dilate_pass_4",
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# "from_port": 0,
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# "to": "dilate_pass_3",
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# "to_port": 0
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# },
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# {
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# "from": "default_color",
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# "from_port": 0,
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# "to": "buffer_2_2",
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# "to_port": 0
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# },
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# {
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# "from": "gen_inputs",
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# "from_port": 1,
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# "to": "default_color",
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# "to_port": 0
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# }
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# ],
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# "label": "Dilate",
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# "longdesc": "Dilates the white areas of a mask, using the colors of an optional input",
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# "name": "dilate",
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# "node_position": {
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# "x": 0,
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# "y": 0
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# },
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# "nodes": [
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# {
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# "name": "buffer",
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# "node_position": {
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# "x": -473.691315,
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# "y": -200.988342
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# },
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# "parameters": {
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# "lod": 0,
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# "size": 9
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# },
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# "type": "buffer"
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# },
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# {
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# "name": "buffer_2",
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# "node_position": {
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# "x": -255.691315,
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# "y": -123.988342
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# },
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# "parameters": {
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# "lod": 0,
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# "size": 9
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# },
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# "type": "buffer"
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# },
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# {
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# "name": "gen_parameters",
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# "node_position": {
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# "x": -140.306458,
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# "y": -377.953613
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# },
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# "parameters": {
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# "param0": 9,
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# "param1": 0.1,
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# "param2": 0,
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# "param3": 0
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# },
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# "type": "remote",
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# "widgets": [
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# {
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# "label": "",
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# "linked_widgets": [
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# {
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# "node": "buffer",
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# "widget": "size"
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# },
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# {
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# "node": "buffer_2",
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# "widget": "size"
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# },
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# {
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# "node": "buffer_2_2",
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# "widget": "size"
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# },
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# {
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# "node": "dilate_pass_1",
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# "widget": "s"
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# },
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# {
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# "node": "dilate_pass_4",
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# "widget": "s"
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# },
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# {
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# "node": "buffer_2_3",
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# "widget": "size"
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# }
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# ],
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# "longdesc": "The resolution of the input images",
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# "name": "param0",
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# "shortdesc": "Size",
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# "type": "linked_control"
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# },
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# {
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# "label": "",
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# "linked_widgets": [
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# {
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# "node": "dilate_pass_1",
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# "widget": "d"
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# },
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# {
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# "node": "dilate_pass_4",
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# "widget": "d"
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# }
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# ],
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# "longdesc": "The length of the dilate effect",
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# "name": "param1",
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# "shortdesc": "Length",
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# "type": "linked_control"
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# },
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# {
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# "label": "",
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# "linked_widgets": [
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# {
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# "node": "dilate_pass_3",
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# "widget": "amount"
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# }
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# ],
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# "longdesc": "0 to generate a gradient to black while dilating, 1 to fill with input color",
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# "name": "param2",
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# "shortdesc": "Fill",
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# "type": "linked_control"
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# },
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# {
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# "label": "",
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# "linked_widgets": [
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# {
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# "node": "dilate_pass_4",
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# "widget": "distance"
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# }
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# ],
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# "name": "param3",
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# "shortdesc": "Distance function",
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# "type": "linked_control"
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# }
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# ]
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# },
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# {
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# "name": "gen_inputs",
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# "node_position": {
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# "x": -872.306458,
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# "y": -171.4814
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# },
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# "parameters": {
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#
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# },
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# "ports": [
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# {
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# "group_size": 0,
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# "longdesc": "The input mask whose white areas will be dilated",
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# "name": "mask",
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# "shortdesc": "Mask",
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# "type": "f"
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# },
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# {
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# "group_size": 0,
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# "longdesc": "The optional source for colors",
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# "name": "source",
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# "shortdesc": "Source",
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# "type": "rgb"
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# }
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# ],
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# "type": "ios"
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# },
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# {
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# "name": "gen_outputs",
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# "node_position": {
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# "x": 254.21106,
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# "y": -64.4814
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# },
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# "parameters": {
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#
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# },
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# "ports": [
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# {
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# "group_size": 0,
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# "longdesc": "Shows the dilated image",
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# "name": "out",
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# "shortdesc": "Output",
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# "type": "rgb"
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# }
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# ],
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# "seed_value": -14401,
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# "type": "ios"
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# },
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# {
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# "name": "buffer_2_2",
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# "node_position": {
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# "x": -255.323547,
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# "y": -44.695679
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# },
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# "parameters": {
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# "lod": 0,
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# "size": 9
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# },
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# "type": "buffer"
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# },
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# {
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# "name": "dilate_pass_1",
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# "node_position": {
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# "x": -252.698792,
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# "y": -201.368988
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# },
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# "parameters": {
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# "d": 0.1,
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# "s": 9
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# },
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# "seed_value": 71939,
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# "type": "dilate_pass_1"
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# },
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# {
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# "name": "dilate_pass_3",
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# "node_position": {
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# "x": -31.698792,
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# "y": -72.368988
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# },
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# "parameters": {
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# "amount": 0
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# },
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# "type": "dilate_pass_3"
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# },
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# {
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# "name": "dilate_pass_4",
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# "node_position": {
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# "x": -31.689392,
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# "y": -186.577301
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# },
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# "parameters": {
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# "d": 0.1,
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# "distance": 0,
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# "s": 9
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# },
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# "type": "dilate_pass_2"
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# },
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# {
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# "name": "buffer_2_3",
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# "node_position": {
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# "x": -46.966125,
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# "y": -0.711548
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# },
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# "parameters": {
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# "lod": 0,
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# "size": 9
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# },
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# "type": "buffer"
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# },
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# {
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# "name": "default_color",
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# "node_position": {
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# "x": -469.868713,
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# "y": -98.02066
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# },
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# "parameters": {
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# "default": {
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# "a": 1,
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# "b": 1,
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# "g": 1,
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# "r": 1,
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# "type": "Color"
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# }
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# },
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# "type": "default_color"
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# }
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# ],
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# "parameters": {
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# "param0": 9,
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# "param1": 0.1,
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# "param2": 0,
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# "param3": 0
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# },
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# "shortdesc": "Dilate",
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# "type": "graph"
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#}
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#----------------------
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#dilate_pass_1.mmg
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#{
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# "name": "distance_pass_1",
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# "node_position": {
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# "x": 0,
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# "y": 0
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# },
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# "parameters": {
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# "d": 0.1,
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# "s": 9
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# },
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# "seed_value": 8258,
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# "shader_model": {
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# "code": "",
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# "global": "",
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# "inputs": [
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# {
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# "default": "0.0",
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# "function": true,
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# "label": "",
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# "name": "in",
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# "type": "f"
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# }
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# ],
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# "instance": "vec3 $(name)_distance_h(vec2 uv) {\n\tvec2 e = vec2(1.0/$s, 0.0);\n\tint steps = int($s*$d);\n\tfloat rv = 0.0;\n\tvec2 source_uv;\n\tfor (int i = 0; i < steps; ++i) {\n\t\tsource_uv = uv+float(i)*e;\n\t\tif ($in(source_uv) > 0.5) {\n\t\t\trv = 1.0-float(i)*e.x/$d;\n\t\t\tbreak;\n\t\t}\n\t\tsource_uv = uv-float(i)*e;\n\t\tif ($in(source_uv) > 0.5) {\n\t\t\trv = 1.0-float(i)*e.x/$d;\n\t\t\tbreak;\n\t\t}\n\t}\n\treturn vec3(rv, source_uv);\n}\n",
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# "name": "Distance pass 1",
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# "outputs": [
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# {
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# "rgb": "$(name)_distance_h($uv)",
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# "type": "rgb"
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# }
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# ],
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# "parameters": [
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# {
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# "default": 9,
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# "first": 6,
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# "label": "",
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# "last": 12,
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# "name": "s",
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# "type": "size"
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# },
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# {
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# "control": "None",
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# "default": 0.5,
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# "label": "",
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# "max": 1,
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# "min": 0,
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# "name": "d",
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# "step": 0.01,
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# "type": "float"
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# }
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# ]
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# },
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# "type": "shader"
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#}
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#----------------------
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#dilate_pass_2.mmg
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#{
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# "name": "dilate_pass_2",
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# "node_position": {
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# "x": 0,
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# "y": 0
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# },
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# "parameters": {
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# "d": 0.25,
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# "distance": 0,
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# "s": 9
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# },
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# "seed_value": 44978,
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# "shader_model": {
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# "code": "",
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# "global": "float dilate_distance_euclidian(float x, float y, float d) {\n\treturn 1.0-sqrt((1.0-x)*(1.0-x)+y*y/d/d);\n}\n\nfloat dilate_distance_manhattan(float x, float y, float d) {\n\treturn 1.0-(abs(1.0-x)+abs(y)/d);\n}\n\nfloat dilate_distance_chebyshev(float x, float y, float d) {\n\treturn 1.0-max(abs(1.0-x), abs(y)/d);\n}\n\n",
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# "inputs": [
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# {
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# "default": "vec3(0.0)",
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# "function": true,
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# "label": "",
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# "name": "in",
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# "type": "rgb"
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# }
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# ],
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# "instance": "vec3 $(name)_distance_v(vec2 uv) {\n\tvec2 e = vec2(0.0, 1.0/$s);\n\tint steps = int($s*$d);\n\tvec3 p = $in(uv);\n\tfor (int i = 0; i < steps; ++i) {\n\t\tvec2 dx = float(i)*e;\n\t\tvec3 p2 = $in(uv+dx);\n\t\tif (p2.x > p.x) {\n\t\t\tp2.x = dilate_distance_$distance(p2.x, dx.y, $d);\n\t\t\tp = mix(p, p2, step(p.x, p2.x));\n\t\t}\n\t\tp2 = $in(uv-dx);\n\t\tif (p2.x > p.x) {\n\t\t\tp2.x = dilate_distance_$distance(p2.x, dx.y, $d);\n\t\t\tp = mix(p, p2, step(p.x, p2.x));\n\t\t}\n\t}\n\treturn p;\n}\n",
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# "name": "Distance pass 2",
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# "outputs": [
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# {
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# "rgb": "$(name)_distance_v($uv)",
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# "type": "rgb"
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# }
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# ],
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# "parameters": [
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# {
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# "default": 9,
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# "first": 6,
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# "label": "",
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# "last": 12,
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# "name": "s",
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# "type": "size"
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# },
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# {
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# "control": "None",
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# "default": 0.5,
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# "label": "",
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# "max": 1,
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# "min": 0,
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# "name": "d",
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# "step": 0.01,
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# "type": "float"
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# },
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# {
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# "default": 2,
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# "label": "",
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# "name": "distance",
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# "type": "enum",
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# "values": [
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# {
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# "name": "Euclidian",
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# "value": "euclidian"
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# },
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# {
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# "name": "Manhattan",
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# "value": "manhattan"
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# },
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# {
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# "name": "Chebyshev",
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# "value": "chebyshev"
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# }
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# ]
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# }
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# ]
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# },
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# "type": "shader"
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#}
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#----------------------
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#dilate_pass_3.mmg
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#{
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# "name": "distance_pass_3",
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# "node_position": {
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# "x": 0,
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# "y": 0
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# },
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# "parameters": {
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# "amount": 0
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# },
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# "shader_model": {
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# "code": "",
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# "global": "",
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# "inputs": [
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# {
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# "default": "vec3(0.0)",
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# "label": "",
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# "name": "distance",
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# "type": "rgb"
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# },
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# {
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# "default": "vec3(1.0)",
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# "label": "",
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# "name": "source",
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# "type": "rgb"
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# }
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# ],
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# "instance": "",
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# "name": "Distance pass 3",
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# "outputs": [
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# {
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# "rgb": "$source($distance($uv).yz)*mix($distance($uv).x, 1.0, $amount)",
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# "type": "rgb"
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# }
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# ],
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# "parameters": [
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# {
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# "control": "None",
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# "default": 0,
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# "label": "",
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# "max": 1,
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# "min": 0,
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# "name": "amount",
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# "step": 0.01,
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# "type": "float"
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# }
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# ]
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# },
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# "type": "shader"
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#}
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