mirror of
https://github.com/Relintai/broken_seals.git
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97 lines
3.1 KiB
Plaintext
97 lines
3.1 KiB
Plaintext
[gd_scene load_steps=11 format=2]
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[ext_resource path="res://data/models/armature_model_orig_v2.tscn" type="PackedScene" id=1]
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[ext_resource path="res://data/voxel_libraries/main_library_2.tres" type="VoxelmanLibrarySimple" id=2]
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[ext_resource path="res://prop_tool/dada.tres" type="PropData" id=3]
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[ext_resource path="res://voxelman/transvoxel_mesher/TVVoxelWorld.gd" type="Script" id=4]
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[ext_resource path="res://dungeon_generator/MainDungeonGenerator.gd" type="Script" id=5]
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[ext_resource path="res://dev/character_dev_mat.tres" type="Material" id=6]
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[sub_resource type="VoxelmanLevelGenerator" id=1]
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script = ExtResource( 5 )
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prop = ExtResource( 3 )
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gen_type = 1
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_level_seed = 35
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_spawn_mobs = false
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[sub_resource type="AnimationNodeStateMachinePlayback" id=2]
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[sub_resource type="ProceduralSky" id=3]
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sky_top_color = Color( 0.0431373, 0.00784314, 0.0666667, 1 )
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sky_horizon_color = Color( 0.27451, 0.447059, 0.427451, 1 )
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sky_curve = 0.263535
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sky_energy = 0.3
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ground_bottom_color = Color( 0.196078, 0.152941, 0.152941, 1 )
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ground_horizon_color = Color( 0.223529, 0.192157, 0.164706, 1 )
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ground_curve = 0.101965
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ground_energy = 0.4
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sun_color = Color( 0.619608, 0.47451, 0.113725, 1 )
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sun_latitude = 37.43
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sun_longitude = -8.09
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sun_angle_min = 0.0
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sun_angle_max = 23.15
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sun_energy = 9.7
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texture_size = 0
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[sub_resource type="Environment" id=4]
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background_mode = 2
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background_sky = SubResource( 3 )
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ambient_light_color = Color( 0.737255, 0.737255, 0.737255, 1 )
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fog_enabled = true
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fog_color = Color( 0.278431, 0.360784, 0.360784, 1 )
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fog_sun_color = Color( 0.113725, 0.568627, 0.827451, 1 )
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fog_depth_begin = 34.0
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fog_depth_end = 257.9
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fog_depth_curve = 1.18921
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tonemap_mode = 2
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tonemap_exposure = 0.83
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auto_exposure_max_luma = 7.33
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ss_reflections_enabled = true
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ssao_enabled = true
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glow_levels/3 = false
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glow_intensity = 1.6
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glow_strength = 1.1
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glow_bloom = 0.1
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glow_hdr_luminance_cap = 1.0
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adjustment_enabled = true
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adjustment_contrast = 1.05
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[node name="World" type="VoxelWorld" groups=[
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"save",
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]]
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library = ExtResource( 2 )
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level_generator = SubResource( 1 )
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voxel_scale = 3.0
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chunk_spawn_range = 2
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script = ExtResource( 4 )
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_level_seed = 35
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show_loading_screen = false
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[node name="character" parent="." instance=ExtResource( 1 )]
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refresh_in_editor = false
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automatic_build = false
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use_threads = false
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material = ExtResource( 6 )
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[node name="AnimationTree" parent="character" index="1"]
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parameters/playback = SubResource( 2 )
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource( 4 )
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[node name="DirectionalLight" type="DirectionalLight" parent="."]
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transform = Transform( -0.797163, 0.45442, 0.397535, 0, -0.658427, 0.752644, 0.603765, 0.59998, 0.524873, 0, 18.834, 0 )
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light_energy = 1.4
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directional_shadow_normal_bias = 0.1
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[node name="DirectionalLight2" type="DirectionalLight" parent="."]
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transform = Transform( -0.797163, 0.523191, -0.301335, 0, 0.499093, 0.866548, 0.603765, 0.69078, -0.397858, 0, 18.834, 0 )
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light_energy = 0.4
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light_specular = 0.0
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directional_shadow_normal_bias = 0.1
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[node name="OmniLight" type="OmniLight" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -0.30692, 2.07707, 1.61396 )
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[editable path="character"]
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