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https://github.com/Relintai/broken_seals.git
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38 lines
859 B
GDScript
38 lines
859 B
GDScript
tool
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extends EditorPlugin
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const MdiGizmoPlugin = preload("res://addons/mesh_data_resource_editor/MDIGizmoPlugin.gd")
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var gizmo_plugin = MdiGizmoPlugin.new()
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var active_gizmos : Array = []
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func _enter_tree():
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gizmo_plugin.plugin = self
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add_spatial_gizmo_plugin(gizmo_plugin)
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set_input_event_forwarding_always_enabled()
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func _exit_tree():
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remove_spatial_gizmo_plugin(gizmo_plugin)
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#func forward_spatial_gui_input(camera, event):
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# return forward_spatial_gui_input(0, camera, event)
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func register_gizmo(gizmo):
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active_gizmos.append(gizmo)
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func unregister_gizmo(gizmo):
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for i in range(active_gizmos.size()):
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if active_gizmos[i] == gizmo:
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active_gizmos.remove(i)
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return
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func forward_spatial_gui_input(index, camera, event):
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for g in active_gizmos:
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if g.forward_spatial_gui_input(index, camera, event):
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return true
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return false
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