broken_seals/game
Relintai 4d02ca12d1 Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Changed the license to MIT. 2019-12-22 19:20:38 +01:00
data Lots of work on the character model. Also now the character skeleton only have 1 levels of inheritance. (Armature.dae->model instead of armature.dae->armature.tscn->model). This fixes quite a few issues, but some changes were necessary to scripts. 2019-12-24 03:10:29 +01:00
debug
dev Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
dungeon_generator
menu Changed the license to MIT. 2019-12-22 19:20:38 +01:00
networking Changed the license to MIT. 2019-12-22 19:20:38 +01:00
player Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
prop_tool
scenes Removed one of the lights. Also increased the strength of the remaining. 2019-12-23 22:58:52 +01:00
scripts Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
ui Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
voxelman Fix all warnings, and an error. 2019-12-24 10:22:56 +01:00
.gitignore
default_bus_layout.tres
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags
icon.png.import
project.godot Started reworking the current model's skeleton. 2019-12-17 23:16:10 +01:00