broken_seals/game
2020-04-24 14:41:31 +02:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Update HEADS to get the new ESS changes. Because of these changes the Entities autoload is now removed, it's code/functionality has been brought into a new bs_entity_spawner resource. 2020-04-18 14:35:28 +02:00
data Now entities create their own bodies when they are missing. Also update ESS to the latest to get the body-related changes. 2020-04-24 13:48:54 +02:00
debug
dev Update every module, to get the prop refactors. 2020-04-04 17:29:23 +02:00
dungeon_generator Update HEADS to get the new ESS changes. Because of these changes the Entities autoload is now removed, it's code/functionality has been brought into a new bs_entity_spawner resource. 2020-04-18 14:35:28 +02:00
menu Fix CharacterEntry's toggle mode. 2020-03-24 17:44:02 +01:00
networking Update HEADS to get the new ESS changes. Because of these changes the Entities autoload is now removed, it's code/functionality has been brought into a new bs_entity_spawner resource. 2020-04-18 14:35:28 +02:00
player Removed the Mob, Player and NetworkedPlayer scenes. 2020-04-24 14:41:31 +02:00
scenes Update ESS so saving spells and recipes work with paths aswell. Re-enable static resource db with id remapping. 2020-04-19 18:43:46 +02:00
scripts Mob and NetworkedPlayer now also uses the body script and fixed a nullreference error. Also updated HEADS to get a fix for Voxelman. 2020-04-24 09:19:41 +02:00
steering_ai_framework Added GDQuest's steering framework. 2020-02-19 13:06:40 +01:00
test_weapons Update every module, to grab recent improvements/fixes. Update everything to work with the latest Voxelman. 2020-04-02 21:40:08 +02:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
ui Now the player ui and the nameplates are dynamically allocated aswell. 2020-04-24 14:32:04 +02:00
voxelman Now entities create their own bodies when they are missing. Also update ESS to the latest to get the body-related changes. 2020-04-24 13:48:54 +02:00
.gitignore
default_bus_layout.tres
ess_data.json Update ESS. (Removed WorldSpell, because the same thing can be implemented into spells a lot simpler.) 2020-04-07 02:13:10 +02:00
icon.png
icon.png.flags
icon.png.import
project.godot Removed the Mob, Player and NetworkedPlayer scenes. 2020-04-24 14:41:31 +02:00