broken_seals/game/modules
2020-07-29 14:38:53 +02:00
..
buildings Added mdr walls looking at every direction. Also added a test prop crypt entrance. 2020-07-19 15:03:51 +02:00
core Update the talent window to use the new class interfaces. 2020-07-25 23:26:22 +02:00
core_models Set approximated box colliders to the core wall models. 2020-07-20 21:48:06 +02:00
dungeon Update the WorldGenerator module to get the instance() helpers. 2020-07-17 20:54:49 +02:00
entity_classes Update the engine, and ESS to get the backend support for EntityResource mods. Reimplemented speed changing aura, and consequently fixed Nature's Swiftness. 2020-07-29 14:38:53 +02:00
icons Convert the icon attributions to the new format. 2020-07-11 15:01:41 +02:00
planets/test_planet Comment out debug message. 2020-07-23 19:46:44 +02:00
species Update mesh data resource to the latest to get the improvements, and the engine. 2020-07-26 23:30:39 +02:00
spell_effects/enchanter Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00