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broken_seals/game/data/icons/naturalist/ironbark.tres

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[gd_resource type="AtlasTexture" load_steps=2 format=2]
[ext_resource path="res://data/icons/icons-2/protect-acid-3.png" type="Texture" id=1]
[resource]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 16, 16 )