broken_seals/game/modules/core/materials
2021-10-01 10:17:08 +02:00
..
1_standard_material.tres Removed the voxelman specific code/resources from the project. 2021-04-19 10:41:41 +02:00
2_simple_particle_billboard.tres
3_standard_character_material.tres
4_standard_material_prop.tres
5_standard_material_nouv2.tres Added the color-palette plugin from the AssetLib. 2021-10-01 10:17:08 +02:00
6_standard_material_prop_nouv2.tres Updated Terraman to get the new prop texture merging/caching support and texture packer as I added const and const references to it's api wherever possible. 2021-08-08 14:11:14 +02:00
7_standard_material_notex.tres
8_standard_material_prop_notex.tres
9_standard_character_material_notex.tres
10_standard_vman_mdr_material.tres Revert "Found a really cool dungeon tileset on OpenGameArt (https://opengameart.org/content/3d-walls-props) and added it as a module." 2020-08-21 13:13:07 +02:00
character_mat..tres
character_mat.tres_off
spatial_voxelman_mat.tres
voxelman2.tres
voxelman_shader.tres_off
voxelman.tres
voxelman.tres_off
world_material.tres