broken_seals/game
2021-04-15 11:52:32 +02:00
..
addons Renamed a few methods in the mesh data resource editor. 2021-03-24 19:09:02 +01:00
autoload Update copyright headers. 2021-04-15 11:52:32 +02:00
cursors Update copyright headers. 2021-04-15 11:52:32 +02:00
fonts Convert the font's license to the new format. 2020-07-11 14:38:12 +02:00
menu Update copyright headers. 2021-04-15 11:52:32 +02:00
modules Update copyright headers. 2021-04-15 11:52:32 +02:00
player Update copyright headers. 2021-04-15 11:52:32 +02:00
scenes Update copyright headers. 2021-04-15 11:52:32 +02:00
scripts Update copyright headers. 2021-04-15 11:52:32 +02:00
test_props Small cleanups and updated Voxelman to the latest, to get the prop job fixes. 2020-10-06 19:26:13 +02:00
test_weapons Convert the test weapons Attributions file to the new format. 2020-07-11 14:32:27 +02:00
test_world_generator Starter experimenting with writing a continent generator. 2021-02-20 19:53:28 +01:00
texture_tools Added missing copyright header. 2020-02-19 16:50:55 +01:00
ui Update copyright headers. 2021-04-15 11:52:32 +02:00
voxelman Update copyright headers. 2021-04-15 11:52:32 +02:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Removed the settings from ess_data.json, as the data plugin will need to be reworked to be useful again. 2020-04-26 13:38:11 +02:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
InputMapEditor.tscn Implement keybindings. 2020-07-31 01:15:13 +02:00
project.godot Added arlez80's bone editor from the asset lib as an alternative to the patch. 2021-03-02 13:10:46 +01:00