broken_seals/game/modules/species/Human/models
2022-02-12 00:10:43 +01:00
..
animations.tres Fixed the model's animations in the blender file, and re exported everything. Also fixed the death animation. 2020-08-11 21:38:50 +02:00
armature_huf.tscn Move the character's armature into a new native godot scene, and switched to inheriting from that. 2022-02-12 00:07:12 +01:00
armature.gd Move the character's armature into a new native godot scene, and switched to inheriting from that. 2022-02-12 00:07:12 +01:00
armature.tscn Move the character's armature into a new native godot scene, and switched to inheriting from that. 2022-02-12 00:07:12 +01:00
cast-end.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
casting-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
dead.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
HumanFemale.tres The current character model has been ported to use procedural animations. Also from now on it's imported from gltf2. The mesh generation is broken for the time being, will fix soon. Also updated every module and the engine. 2020-05-17 16:28:31 +02:00
HumanFemale.tscn Brought in the player's movement controller implementation from the tower. This also means jumping is now possible. (I don't yet have animations for it though.) 2021-07-20 21:58:32 +02:00
idle-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
Material_003.material Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00
rest.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
run-left-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
run-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
run-right-loop.tres Changed the procedural animations back to normal Animations. 2021-07-20 19:57:16 +02:00
ttt.png Fix .gitignore to only ignore the modules folder that is in the root of the project. This commit contains the missing files from #6ef0a84fbecf . 2020-04-26 15:43:07 +02:00
ttt.png.import Committing image .import files as they get a new property stored on reimport. 2021-09-29 11:24:07 +02:00