broken_seals/game
2019-12-23 22:53:51 +01:00
..
addons Update everything. 2019-12-22 22:14:58 +01:00
autoload Changed the license to MIT. 2019-12-22 19:20:38 +01:00
data Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
debug Data Part 3. 2019-11-20 13:59:32 +01:00
dev Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
dungeon_generator Data Part 3. 2019-11-20 13:59:32 +01:00
menu Changed the license to MIT. 2019-12-22 19:20:38 +01:00
networking Changed the license to MIT. 2019-12-22 19:20:38 +01:00
player Changed the license to MIT. 2019-12-22 19:20:38 +01:00
prop_tool More files. 2019-11-20 14:05:35 +01:00
scenes Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
scripts Changed the license to MIT. 2019-12-22 19:20:38 +01:00
ui Changed the license to MIT. 2019-12-22 19:20:38 +01:00
voxelman Removed the old voxel textures. Also cleaned up voxel libraries. 2019-12-23 22:53:51 +01:00
.gitignore Added export.cfg into .gitignore. 2019-11-20 14:38:46 +01:00
default_bus_layout.tres Data Part 3. 2019-11-20 13:59:32 +01:00
ess_data.json Added ess_data.json. HEADS will be updated later. 2019-12-21 02:50:44 +01:00
icon.png Fixed the project's name in the settings, added back in godot's icon for the project, and breserker now has the text "DO NOT USE", as the class will not work properly (at the moment). 2019-11-22 18:02:19 +01:00
icon.png.flags Added the remaining files. 2019-11-20 15:19:47 +01:00
icon.png.import Added the remaining files. 2019-11-20 15:19:47 +01:00
project.godot Started reworking the current model's skeleton. 2019-12-17 23:16:10 +01:00