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huf_calf_left.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_calf_left.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_calf_left.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_finger.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_finger.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_finger.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_fingers.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_fingers.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_fingers.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_foot_left.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_foot_left.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_foot_left.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_forearm.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_forearm.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_forearm.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_hand.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_hand.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_hand.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_handl.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_handl.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_handl.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_head.blend
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Removed IKs from the blender model, also fixed a few more issues with it. In blender the animations look bad, but in godot they still work, they will be fixed later. Removed an old generated skin file, it seems like this caused all the old model import problems. Reoriented the meshes, now without the old skin.
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2020-05-23 12:25:12 +02:00 |
huf_head.gltf
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Removed IKs from the blender model, also fixed a few more issues with it. In blender the animations look bad, but in godot they still work, they will be fixed later. Removed an old generated skin file, it seems like this caused all the old model import problems. Reoriented the meshes, now without the old skin.
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2020-05-23 12:25:12 +02:00 |
huf_head.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_neck.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_neck.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_neck.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_pelvis.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_pelvis.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_pelvis.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_spine1.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_spine1.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_spine1.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_spine2.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_spine2.gltf
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Removed IKs from the blender model, also fixed a few more issues with it. In blender the animations look bad, but in godot they still work, they will be fixed later. Removed an old generated skin file, it seems like this caused all the old model import problems. Reoriented the meshes, now without the old skin.
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2020-05-23 12:25:12 +02:00 |
huf_spine2.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_spine.blend
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huf_spine.gltf
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Now all of the current character's bodyparts are in gltf.
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2020-05-17 17:00:16 +02:00 |
huf_spine.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_thigh_left.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_thigh_left.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_thigh_left.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_thigh_right.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_thigh_right.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_thigh_right.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
huf_upperarm.blend
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_upperarm.gltf
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Redone the seams for the character's model.
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2020-05-23 19:29:32 +02:00 |
huf_upperarm.gltf.import
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Mostly reoriented the model's bodyparts. It's not perfect, but good enough for now.
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2020-05-17 18:51:34 +02:00 |
Standard_003.material
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Standard.material
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