.. |
ceiling.blend
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
ceiling.gltf
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
ceiling.gltf.import
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Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
ceiling.tres
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Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
floor.blend
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
floor.gltf
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
floor.gltf.import
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Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
floor.tres
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Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
wall_xn.blend
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_xn.gltf
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_xn.gltf.import
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Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
wall_xn.tres
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Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
wall_xp.blend
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_xp.gltf
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_xp.gltf.import
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Save the core models also as tres, and replace every instance of them to the tres variant.
|
2022-02-11 19:09:08 +01:00 |
wall_xp.tres
|
Save the core models also as tres, and replace every instance of them to the tres variant.
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2022-02-11 19:09:08 +01:00 |
wall_zn.blend
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_zn.gltf
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_zn.gltf.import
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Save the core models also as tres, and replace every instance of them to the tres variant.
|
2022-02-11 19:09:08 +01:00 |
wall_zn.tres
|
Save the core models also as tres, and replace every instance of them to the tres variant.
|
2022-02-11 19:09:08 +01:00 |
wall_zp.blend
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
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2020-07-19 15:03:51 +02:00 |
wall_zp.gltf
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Added mdr walls looking at every direction. Also added a test prop crypt entrance.
|
2020-07-19 15:03:51 +02:00 |
wall_zp.gltf.import
|
Save the core models also as tres, and replace every instance of them to the tres variant.
|
2022-02-11 19:09:08 +01:00 |
wall_zp.tres
|
Save the core models also as tres, and replace every instance of them to the tres variant.
|
2022-02-11 19:09:08 +01:00 |