broken_seals/game/modules/core/materials
2021-01-29 16:33:27 +01:00
..
1_standard_material.tres Updated ESS, also added support for the new modelpart transforms on the gdscript side. 2021-01-29 16:33:27 +01:00
2_simple_particle_billboard.tres
3_standard_character_material.tres
4_standard_material_prop.tres Reduce the body visibility to 90 meters for the character I have. 2020-05-09 20:41:49 +02:00
5_standard_material_nouv2.tres Fix a path for the item tooltip inside the inventory ui. 2020-09-24 16:23:41 +02:00
6_standard_material_prop_nouv2.tres Reduce the body visibility to 90 meters for the character I have. 2020-05-09 20:41:49 +02:00
7_standard_material_notex.tres
8_standard_material_prop_notex.tres
9_standard_character_material_notex.tres
10_standard_vman_mdr_material.tres Revert "Found a really cool dungeon tileset on OpenGameArt (https://opengameart.org/content/3d-walls-props) and added it as a module." 2020-08-21 13:13:07 +02:00
character_mat..tres
character_mat.tres_off
spatial_voxelman_mat.tres
voxelman2.tres
voxelman_shader.tres_off
voxelman.tres
voxelman.tres_off
world_material.tres