mirror of
https://github.com/Relintai/broken_seals.git
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39 lines
799 B
GDScript
39 lines
799 B
GDScript
tool
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extends PanelContainer
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var plugin
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export var uv_editor_path : NodePath
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var uv_editor : Node
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func _init():
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uv_editor = get_node(uv_editor_path)
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func _unhandled_key_input(event : InputEventKey) -> void:
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if event.echo:
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return
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#if event.key
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if event.scancode == KEY_G:
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#translate
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if plugin:
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plugin.set_translate(event.pressed)
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elif event.scancode == KEY_S:
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#scale? probably needs a differrent key
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if plugin:
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plugin.set_scale(event.pressed)
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elif event.scancode == KEY_R:
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#rotate
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if plugin:
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plugin.set_rotate(event.pressed)
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elif event.scancode == KEY_X:
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if plugin:
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plugin.set_axis_x(event.pressed)
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elif event.scancode == KEY_Y:
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if plugin:
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plugin.set_axis_y(event.pressed)
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elif event.scancode == KEY_Z:
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if plugin:
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plugin.set_axis_z(event.pressed)
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