broken_seals/game/voxelman
2020-04-18 20:58:43 +02:00
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world Now the game pretty much supports modding. MainScene will now look through the project opening all files named game_module.tres and in alphabetic order of their resource_path if exist it calls load_module on them. ESS's resourcedb is now created by MainScene, and it's the static type, with id remapping on. Append your resourcedbs into it. See game_module.gd. Also updated HEADS to grab the latest ESS. 2020-04-18 20:58:43 +02:00
FPSCounter.gd Update the license for 2020. 2020-01-31 20:01:34 +01:00
TestScene.tscn Went back to using the voxel textures I created, but set them to be 256x256. 2020-02-15 15:42:40 +01:00