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14 lines
252 B
GDScript
14 lines
252 B
GDScript
extends RigidBody2D
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var size : Vector2
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func make_room(_pos : Vector2, _size : Vector2):
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position = _pos
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size = _size
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var s : RectangleShape2D = RectangleShape2D.new()
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s.custom_solver_bias = 0.75
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s.extents = size
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$CollisionShape2D.shape = s
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